Elemental Heal
Elemental Heal es una habilidad activa de Lineage 2 High Five con 55 niveles. La aprenden Elven Fighter, Elven Knight, Elven Scout, Temple Knight, Swordsinger y Plainswalker y 1 más.
Restores one's own HP with 71 Power.
Niveles de Elemental Heal
| Nv. | Se aprende en | Coste de SP | Coste de MP | Poder | Lanzamiento | Reutilización | Efecto |
|---|---|---|---|---|---|---|---|
| 1 | 15 | 1.100 | 40 | 71 | 5 s | 2.5 s | 71 Power. |
| 2 | 15 | 1.100 | 43 | 75 | 5 s | 2.5 s | 75 Power. |
| 3 | 15 | 1.100 | 45 | 80 | 5 s | 2.5 s | 80 Power. |
| 4 | 20 | 1.200 | 53 | 95 | 5 s | 2.5 s | 95 Power. |
| 5 | 20 | 1.200 | 57 | 100 | 5 s | 2.5 s | 100 Power. |
| 6 | 20 | 1.200 | 59 | 106 | 5 s | 2.5 s | 106 Power. |
| 7 | 24 | 1.700 | 62 | 118 | 5 s | 2.5 s | 118 Power. |
| 8 | 24 | 1.700 | 65 | 124 | 5 s | 2.5 s | 124 Power. |
| 9 | 24 | 1.700 | 69 | 130 | 5 s | 2.5 s | 130 Power. |
| 10 | 28 | 3.100 | 75 | 143 | 5 s | 2.5 s | 143 Power. |
| 11 | 28 | 3.100 | 79 | 150 | 5 s | 2.5 s | 150 Power. |
| 12 | 28 | 3.100 | 83 | 157 | 5 s | 2.5 s | 157 Power. |
| 13 | 32 | 5.100 | 88 | — | 5 s | 2.5 s | 172 Power. |
| 14 | 32 | 5.100 | 88 | 179 | 5 s | 2.5 s | 179 Power. |
| 15 | 32 | 5.100 | 92 | 187 | 5 s | 2.5 s | 187 Power. |
| 16 | 36 | 8.600 | 99 | 203 | 5 s | 2.5 s | 203 Power. |
| 17 | 36 | 8.600 | 103 | 211 | 5 s | 2.5 s | 211 Power. |
| 18 | 36 | 8.600 | 107 | 219 | 5 s | 2.5 s | 219 Power. |
| 19 | 40 | 9.000 | 115 | 236 | 5 s | 2.5 s | 236 Power. |
| 20 | 40 | 9.000 | 119 | 245 | 5 s | 2.5 s | 245 Power. |
| 21 | 40 | 9.000 | 122 | 254 | 5 s | 2.5 s | 254 Power. |
| 22 | 43 | 11.000 | 122 | 262 | 5 s | 2.5 s | 262 Power. |
| 23 | 43 | 11.000 | 127 | 271 | 5 s | 2.5 s | 271 Power. |
| 24 | 43 | 11.000 | 130 | 281 | 5 s | 2.5 s | 281 Power. |
| 25 | 46 | 13.000 | 134 | 290 | 5 s | 2.5 s | 290 Power. |
| 26 | 46 | 13.000 | 139 | 299 | 5 s | 2.5 s | 299 Power. |
| 27 | 46 | 13.000 | 143 | 308 | 5 s | 2.5 s | 308 Power. |
| 28 | 49 | 25.000 | 148 | 318 | 5 s | 2.5 s | 318 Power. |
| 29 | 49 | 25.000 | 152 | — | 5 s | 2.5 s | 328 Power. |
| 30 | 49 | 25.000 | 157 | 337 | 5 s | 2.5 s | 337 Power. |
| 31 | 52 | 33.000 | 159 | 346 | 5 s | 2.5 s | 346 Power. |
| 32 | 52 | 33.000 | 159 | 356 | 5 s | 2.5 s | 356 Power. |
| 33 | 52 | 33.000 | 164 | 365 | 5 s | 2.5 s | 365 Power. |
| 34 | 55 | 49.000 | 168 | 375 | 5 s | 2.5 s | 375 Power. |
| 35 | 55 | 49.000 | 173 | 384 | 5 s | 2.5 s | 384 Power. |
| 36 | 55 | 49.000 | 177 | 393 | 5 s | 2.5 s | 393 Power. |
| 37 | 58 | 50.000 | 180 | 403 | 5 s | 2.5 s | 403 Power. |
| 38 | 58 | 50.000 | 185 | 412 | 5 s | 2.5 s | 412 Power. |
| 39 | 58 | 50.000 | 189 | 421 | 5 s | 2.5 s | 421 Power. |
| 40 | 60 | 81.000 | 193 | 430 | 5 s | 2.5 s | 430 Power. |
| 41 | 60 | 81.000 | 195 | 439 | 5 s | 2.5 s | 439 Power. |
| 42 | 62 | 120.000 | 195 | 448 | 5 s | 2.5 s | 448 Power. |
| 43 | 62 | 120.000 | 199 | 457 | 5 s | 2.5 s | 457 Power. |
| 44 | 64 | 130.000 | 203 | 466 | 5 s | 2.5 s | 466 Power. |
| 45 | 64 | 130.000 | 207 | 474 | 5 s | 2.5 s | 474 Power. |
| 46 | 66 | 220.000 | 210 | 482 | 5 s | 2.5 s | 482 Power. |
| 47 | 66 | 220.000 | 214 | 490 | 5 s | 2.5 s | 490 Power. |
| 48 | 68 | 240.000 | 218 | 498 | 5 s | 2.5 s | 498 Power. |
| 49 | 68 | 240.000 | 222 | 506 | 5 s | 2.5 s | 506 Power. |
| 50 | 70 | 260.000 | 224 | 513 | 5 s | 2.5 s | 513 Power. |
| 51 | 70 | 260.000 | 228 | 520 | 5 s | 2.5 s | 520 Power. |
| 52 | 72 | 350.000 | 230 | 527 | 5 s | 2.5 s | 527 Power. |
| 53 | 72 | 350.000 | 233 | 534 | 5 s | 2.5 s | 534 Power. |
| 54 | 74 | 810.000 | 237 | 540 | 5 s | 2.5 s | 540 Power. |
| 55 | 74 | 810.000 | 239 | 546 | 5 s | 2.5 s | 546 Power. |
Quién la aprende
| Clase | Clase | Se aprende en | Nv. de habilidad |
|---|---|---|---|
| Elven Fighter | Clase inicial | 15 | 3 |
| Elven Knight | 1.er cambio de clase | 20 | 18 |
| Elven Scout | 1.er cambio de clase | 20 | 18 |
| Temple Knight | 2.º cambio de clase | 40 | 55 |
| Swordsinger | 2.º cambio de clase | 40 | 55 |
| Plainswalker | 2.º cambio de clase | 40 | 55 |
| Silver Ranger | 2.º cambio de clase | 40 | 55 |
Rutas de encantamiento
Tras el tercer cambio de clase la habilidad se puede encantar hasta +30 por 4 rutas.
- Power +30
- Increases Power by 36.
- Cost +30
- Decreases MP consumption by 3.
- Cure Poison +30
- Neutralizes poison and decreases MP consumption by 1.
- Heal Bleeding +30
- Stops bleeding and decreases MP consumption by 1.