Despicable Activities of Evil Spirits

Despicable Activities of Evil Spirits es una quest de Lineage 2 C2: Age of Splendor (repetible, en solitario).

Guía paso a paso de Despicable Activities of Evil Spirits

Una quest única de Gludin, niveles 27 a 32: experiencia, SP y 95 000 de adena (más 8000 por el camino).

  1. Gludin Village. Acepta la quest con Guard Alvah.

    El guardia Alvah, en la puerta norte de Gludin Village, te manda al comerciante Arodin.

    Guard Alvah en Lineage 2 C2: Age of Splendor
    Dónde encontrar a Guard Alvah: mapa de Gludin Village
  2. Habla con Trader Arodin.

    Arodin, en la tienda de armas, quiere Blade Mold.

    Trader Arodin en Lineage 2 C2: Age of Splendor
    Dónde encontrar a Trader Arodin: mapa de Gludin Village
  3. Orc Barracks (teletransporte desde Gludin Village). Caza Turek Orc Archer (nv. 27), Turek Orc Skirmisher (nv. 28), Turek Orc Supplier (nv. 27), Turek Orc Footman (nv. 26), Turek Orc Sentinel (nv. 25) hasta reunir: Blade Mold ×20.

    Veinte moldes de los Turek Orc al norte de Gludin.

    Turek Orc Archer en Lineage 2 C2: Age of SplendorTurek Orc Skirmisher en Lineage 2 C2: Age of Splendor
  4. Spider Nest (teletransporte desde Dark Elf Village). Habla con Tyra. Recibes: Tyra's Bill.

    Habla con Tyra junto a las tiendas, en el teleport al Spider Nest; te da Tyra's Bill.

    Tyra en Lineage 2 C2: Age of Splendor
  5. Gludin Village. Vuelve con Trader Arodin. Entregas: Blade Mold ×20, Tyra's Bill.

    Arodin te manda de vuelta con Alvah.

  6. Ruins of Agony (teletransporte desde Town of Gludio). Caza Tumran Bugbear (nv. 23), Tumran Bugbear Warrior (nv. 24) hasta reunir: Ranger's Report - 1, Ranger's Report - 2, Ranger's Report - 3, Ranger's Report - 4.

    Los Tumran Bugbear de las Ruins of Agony (también hay muchos cerca de Dion, hacia las Cruma Marshlands) dan las cuatro partes del informe del explorador.

    Tumran Bugbear en Lineage 2 C2: Age of SplendorTumran Bugbear Warrior en Lineage 2 C2: Age of Splendor
  7. Gludin Village. Vuelve con Guard Alvah. Entregas: Ranger's Report - 1, Ranger's Report - 2, Ranger's Report - 3, Ranger's Report - 4.

    Lleva los informes a Alvah.

  8. Abandoned Camp (teletransporte desde Gludin Village). Mata a Ol Mahum General (nv. 26) para conseguir: Weapons Trade Contract, Attack Directives.

    En el Abandoned Camp mata Ol Mahum General para conseguir Weapons Trade Contract y Attack Directives.

    Ol Mahum General en Lineage 2 C2: Age of Splendor
  9. Gludin Village. Vuelve con Guard Alvah. Entregas: Weapons Trade Contract, Attack Directives.

    Alvah te manda con Neti, en la plaza central.

  10. Habla con Neti.

    Neti te manda al comerciante Rolento, en la entrada sur del Wasteland.

    Neti en Lineage 2 C2: Age of Splendor
    Dónde encontrar a Neti: mapa de Gludin Village
  11. Ol Mahum Checkpoint. Habla con Trader Rolento.

    Rolento te manda al jefe Turek Burai, en los Orc Barracks.

    Trader Rolento en Lineage 2 C2: Age of Splendor
  12. Orc Barracks (teletransporte desde Gludin Village). Habla con Turek Chief Burai.

    Burai, cerca del centro de los barracones, quiere treinta cabezas de capitanes Ol Mahum.

    Turek Chief Burai en Lineage 2 C2: Age of Splendor
  13. Abandoned Camp (teletransporte desde Gludin Village). Caza Ol Mahum Captain (nv. 25) hasta reunir: Ol Mahum General's Head ×30.

    Mata a los Ol Mahum Captain del Abandoned Camp.

    Ol Mahum Captain en Lineage 2 C2: Age of Splendor
  14. Orc Barracks (teletransporte desde Gludin Village). Vuelve con Turek Chief Burai. Entregas: Ol Mahum General's Head ×30.

    Burai paga 8000 de adena y te manda de vuelta con Alvah.

  15. Gludin Village. Vuelve con Guard Alvah para completar la quest.

    Alvah da el resto de la recompensa.

Diario de la quest

  1. Paso 1

    Guard Alvah requests that you recover cargo stolen by Turek orcs. You must first meet with Trader Arodin who owns a weapons shop in Gludin Village.

  2. Paso 2

    The cargo that was stolen by the Turek orcs consists of sword molds. Recover 20 of them and take them to a trader named Tyra, last seen in the western part of the Dark Elven Forest.

  3. Paso 3

    You have recovered the stolen cargo and delivered it to Tyra. Take the letter she gave to to Trader Arodin in Gludin Village.

  4. Paso 4

    Has cumplido la petición de Trader Arodin. Ahora informa a Guard Alvah.

  5. Paso 5

    A patrolman assigned to conduct surveillance on the ol mahums has gone missing. He was last seen by Guard Alvah, hiding from pursuing ol mahums in the Grim Ruins. Please investigate. You should begin by confronting the tumran bugbears that are found there.

  6. Paso 6

    It is becoming evident to many people that the ol mahums and Dwarven traders have formed an alliance. Until proof is found of this, however, it cannot be brought before the Dwarven guild. Go and get evidence of this unholy alliance from the ol mahum generals in the Abandoned Camp.

  7. Paso 7

    El documento que les quitaste a los ol mahums debe de ser la prueba de su acuerdo con los enanos. Debes averiguar la verdadera identidad del enano que firmó este papel. Neti, en Gludin Village, quizá tenga información para ti.

  8. Paso 8

    Ahora sabemos que fue el mercader enano Rolento quien firmó con los ol mahums el acuerdo de comercio de armas. Ve a buscarlo a la entrada sur de la Wasteland.

  9. Paso 9

    Rolento explains that if you will deliver some cargo to the Turek orcs on his behalf, you may be able to obtain their invasion plans. Take the cargo and the Dwarven guild mark to the Brae orc chief in the orc barracks.

  10. Paso 10

    The Brae orc chief is enraged to learn of the ol mahums' deception. He offers to cancel the invasion of Gludin Village if you will join him and his forces in the destruction of the ol mahums. Kill 30 ol mahum chiefs and take their heads to the Brae orc chief.

  11. Paso 11

    Se ha evitado la invasión orca de Gludin Village. Preséntate ante Guard Alvah.

Quests: nivel 1–4

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