C5: Oath of Blood Seven Signs

The Seven Signs is a contest of two sides, the Lords of Dawn and the Revolutionaries of Dusk, for the power of three seals. The winners get ancient adena, the necropolises and catacombs and the merchants of Mammon. Below: the cycle, how to join and score, what each seal gives, and every dungeon of C5: Oath of Blood with its levels.

What it is

The Lords of Dawn are the clans and alliances that own castles, and those they let in; the Revolutionaries of Dusk are everyone else. The side with the higher score rules the seals for a week: its members get ancient adena, the dungeons of the seals and the deals of the merchants of Mammon.

The cycle

A cycle lasts two weeks and repeats without a break. The first week is the competition: from Monday 18:00 to the next Monday 18:00 both sides collect points. The score is counted for another 15 minutes, then the seal validation period begins, also for a week until Monday 18:00. After it everyone is free to choose a side again.

How to join

One joins only during the competition: with a Priest of Dawn for the Lords of Dawn, with a Dusk Priestess for the Revolutionaries of Dusk. They stand in every town. A side cannot be left until the next cycle.

How to score

Half of the final score of a side comes from the seal stones, the other half from the Festival of Darkness.

The seals

On joining everyone picks one of the three seals. The winning side takes a seal when at least 35% of its members picked it; when the side held that seal in the last cycle, 10% is enough.

Seal of Avarice

Seal of Gnosis

Seal of Strife

Ancient adena

The winners get ancient adena from a priest of their side for the stones they handed in: 3 for a blue stone, 5 for a green one, 10 for a red one; during the seal validation period the stones can simply be traded too. It is spent with the priests (CP potions, SP scrolls and more) and with the merchant and the blacksmith of Mammon. The fee of the Festival of Darkness goes in full to the best party of each grade from the winning side.

Necropolises and catacombs

The levels are those the priests name for each dungeon; a dungeon opens on its page with its monsters.

DungeonKindLevelsMonsters
Necropolis of Sacrificenecropolis20–3029
The Pilgrim's Necropolisnecropolis30–4015
Necropolis of Worshipnecropolis40–5021
The Patriot's Necropolisnecropolis50–6011
Necropolis of Devotionnecropolis60–7012
Necropolis of Martyrdomnecropolis60–7028
The Saint's Necropolisnecropolis70–8022
The Disciple's Necropolisnecropolis70–8020
Catacomb of the Hereticcatacomb30–4024
Catacomb of the Brandedcatacomb40–5019
Catacomb of the Apostatecatacomb50–6022
Catacomb of the Witchcatacomb60–7017
Catacomb of the Forbidden Pathcatacomb60–7010
Catacomb of Dark Omenscatacomb70–808