Cleric
Cleric is a Human mystic class in Lineage 2 C2: Age of Splendor, available after the 1st class transfer at level 20. It advances from Human Mystic. It advances to Bishop and Prophet. The class learns 30 skills of its own between levels 20 and 35.
Skill list 30
Acumen 2
Battle Heal 15
Berserker Spirit 1
Concentration 2
Cure Poison 2
Disrupt Undead 8
Dryad Root 9
Focus 1
Group Heal 15
Heal 18
Holy Weapon 1
Kiss of Eva 1
Mental Shield 1
Might 2
Peace 1
Regeneration 1
Resist Fire 1
Resurrection 2
Shield 2
Sleep 9
Wind Walk 2
Anti Magic 12
Boost Mana 2
Fast HP Recovery 1
Fast Mana Recovery 2
Fast Spell Casting 1
Light Armor Mastery 8
Quick Recovery 2
Robe Mastery 8
Weapon Mastery 9
Quests to become Cleric
| Quest | Level | Start NPC | Location |
|---|---|---|---|
| Path to a Cleric | 19+ | Zigaunt | Gludin Village |
Cleric skills by level
Level 20 16 · SP 51,500
| Skill | Type | MP | SP |
|---|---|---|---|
Acumen skill lv. 1 Temporarily increases magic speed. Intensity 1. | active | 20 | 3,200 |
Battle Heal skill lv. 4–6 Quickly recovers HP. Power 121. | active | 35–44 | 3,300 |
Concentration skill lv. 1 Lowers the chances of magic being canceled due to damage. | active | 20 | 3,200 |
Disrupt Undead skill lv. 1–2 Does damage to undead monsters. Power 19. | active | 18–20 | 3,200 |
Group Heal skill lv. 4–6 Recovers party member’s HP. Power 97. | active | 48–59 | 3,300 |
Heal skill lv. 7–9 Recovers HP. Power 121. | active | 24–30 | 3,300 |
Kiss of Eva skill lv. 1 Enables player to hold breath under water for a long time. | active | 20 | 3,200 |
Might skill lv. 2 Temporarily increases attack power. Intensity 2. | active | 20 | 3,200 |
Resurrection skill lv. 1 Brings life to the dead. Can only be used on party members. | active | 59 | 3,200 |
Wind Walk skill lv. 1 Quickens moving speed. Intensity 1. | active | 20 | 3,200 |
Anti Magic skill lv. 5–6 Increases M. Def. | passive | — | 3,200 |
Boost Mana skill lv. 1 Increases one's maximum MP. | passive | — | 3,200 |
Light Armor Mastery skill lv. 1–2 Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor. | passive | — | 3,200 |
Quick Recovery skill lv. 1 Time between magic reuse shortens. | passive | — | 3,200 |
Robe Mastery skill lv. 1–2 Increases one's P. Def. when one is wearing a robe. | passive | — | 3,200 |
Weapon Mastery skill lv. 3 Increases P. Atk. and M. Atk. | passive | — | 3,200 |
Level 25 16 · SP 109,300
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Heal skill lv. 7–9 Quickly recovers HP. Power 176. | active | 49–54 | 6,900 |
Disrupt Undead skill lv. 3–4 Does damage to undead monsters. Power 24. | active | 22–23 | 6,800 |
Dryad Root skill lv. 1–3 Temporarily disables movement. | active | 22–23 | 6,900 |
Focus skill lv. 1 Temporarily increases critical probability. Intensity 1. | active | 23 | 6,800 |
Group Heal skill lv. 7–9 Recovers party member’s HP. Power 141. | active | 65–72 | 6,900 |
Heal skill lv. 10–12 Recovers HP. Power 176. | active | 33–37 | 6,900 |
Holy Weapon skill lv. 1 Enables attack of holy properties. | active | 23 | 6,800 |
Mental Shield skill lv. 1 Increases one's resistance against Hold and Sleep, Fear and Silence. Effect 1. | active | 23 | 6,800 |
Shield skill lv. 2 Temporarily increases defense. Effect 2. | active | 23 | 6,800 |
Sleep skill lv. 1–3 Temporarily puts to sleep. | active | 22–23 | 6,900 |
Anti Magic skill lv. 7–8 Increases M. Def. | passive | — | 6,800 |
Fast Mana Recovery skill lv. 1 Increases MP Recovery Speed. | passive | — | 6,800 |
Fast Spell Casting skill lv. 1 Spell casting speed increases. | passive | — | 6,800 |
Light Armor Mastery skill lv. 3–4 Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor. | passive | — | 6,800 |
Robe Mastery skill lv. 3–4 Increases one's P. Def. when one is wearing a robe. | passive | — | 6,800 |
Weapon Mastery skill lv. 4–5 Increases P. Atk. and M. Atk. | passive | — | 6,800 |
Level 30 16 · SP 209,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Heal skill lv. 10–12 Quickly recovers HP. Power 224. | active | 62–67 | 13,200 |
Concentration skill lv. 2 Lowers the chances of magic being canceled due to damage. | active | 27 | 13,000 |
Disrupt Undead skill lv. 5–6 Does damage to undead monsters. Power 28. | active | 25–27 | 13,000 |
Dryad Root skill lv. 4–6 Temporarily disables movement. | active | 25–27 | 13,200 |
Group Heal skill lv. 10–12 Recovers party member’s HP. Power 179. | active | 83–88 | 13,200 |
Heal skill lv. 13–15 Recovers HP. Power 224. | active | 42–44 | 13,200 |
Resist Fire skill lv. 1 Temporarily increases resistance to fire. | active | 27 | 13,000 |
Resurrection skill lv. 2 Brings life to dead and recovers 20% of experience. Can only be used on party members. | active | 88 | 13,000 |
Sleep skill lv. 4–6 Temporarily puts to sleep. | active | 25–27 | 13,200 |
Wind Walk skill lv. 2 Quickens moving speed. Intensity 2. | active | 27 | 13,000 |
Anti Magic skill lv. 9–10 Increases M. Def. | passive | — | 13,000 |
Boost Mana skill lv. 2 Increases one's maximum MP. | passive | — | 13,000 |
Light Armor Mastery skill lv. 5–6 Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor. | passive | — | 13,000 |
Quick Recovery skill lv. 2 Time between magic reuse shortens. | passive | — | 13,000 |
Robe Mastery skill lv. 5–6 Increases one's P. Def. when one is wearing a robe. | passive | — | 13,000 |
Weapon Mastery skill lv. 6–7 Increases P. Atk. and M. Atk. | passive | — | 13,000 |
Level 35 17 · SP 366,500
| Skill | Type | MP | SP |
|---|---|---|---|
Acumen skill lv. 2 Temporarily increases magic speed. Intensity 2. | active | 30 | 21,000 |
Battle Heal skill lv. 13–15 Quickly recovers HP. Power 278. | active | 72–78 | 21,900 |
Berserker Spirit skill lv. 1 Temporarily berserks your target. | active | 30 | 21,000 |
Cure Poison skill lv. 2 Cures poison. | active | 30 | 21,000 |
Disrupt Undead skill lv. 7–8 Does damage to undead monsters. Power 33. | active | 29–30 | 22,000 |
Dryad Root skill lv. 7–9 Temporarily disables movement. | active | 29–30 | 21,900 |
Group Heal skill lv. 13–15 Recovers party member’s HP. Power 222. | active | 95–103 | 21,900 |
Heal skill lv. 16–18 Recovers HP. Power 278. | active | 48–52 | 21,900 |
Peace skill lv. 1 By instilling peace into an enemy's mind, it takes away the enemy's desire to attack. | active | 30 | 21,000 |
Regeneration skill lv. 1 Temporarily increases HP recovery speed. Effect 1. | active | 30 | 21,000 |
Sleep skill lv. 7–9 Temporarily puts to sleep. | active | 29–30 | 21,900 |
Anti Magic skill lv. 11–12 Increases M. Def. | passive | — | 22,000 |
Fast HP Recovery skill lv. 1 Increases one's HP recovery speed. | passive | — | 21,000 |
Fast Mana Recovery skill lv. 2 Increases MP Recovery Speed. | passive | — | 21,000 |
Light Armor Mastery skill lv. 7–8 Increases one's P. Def., Casting Spd., P. Atk. and MP recovery speed when one's wearing light armor. | passive | — | 22,000 |
Robe Mastery skill lv. 7–8 Increases one's P. Def. when one is wearing a robe. | passive | — | 22,000 |
Weapon Mastery skill lv. 8–9 Increases P. Atk. and M. Atk. | passive | — | 22,000 |
Total SP for all skills: 736,300
Class tree
1st class transfer — level 20 → 2nd — level 40
Fighter Human Fighter
1st class transfer — level 20 → 2nd — level 40
1st class transfer — level 20 → 2nd — level 40
1st class transfer — level 20 → 2nd — level 40
1st class transfer — level 20 → 2nd — level 40
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