Orc Raider skills by level
All the skills of the Orc Raider class in Lineage 2 Interlude by the level they are learned at: 19 skills from level 20 to 36, with their levels, type, SP cost and what they do.
Level 20 11 · SP 37,100
| Skill | Type | MP | SP |
|---|---|---|---|
Bandage skill lv. 1 Heals one's own bleeding up to Effect 3. | active | 19 | 3,400 |
Power Smash skill lv. 1–3 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible. | active | 22 | 3,300 |
Stun Attack skill lv. 1–3 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. | active | 20–21 | 3,300 |
Vicious Stance skill lv. 1 Increases one's critical attack power. MP will be consumed continuously. | toggle | 4 | 3,400 |
Wild Sweep skill lv. 1–3 Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible. | active | 22 | 3,300 |
Boost HP skill lv. 1 Increases one's maximum HP. | passive | — | 3,400 |
Heavy Armor Mastery skill lv. 1–2 Increases P. Def. when wearing heavy armor. | passive | — | 3,400 |
Light Armor Mastery skill lv. 1–2 Increases P. Def. and Evasion when wearing light armor. | passive | — | 3,400 |
Polearm Mastery skill lv. 1 Increases P. Atk. when using a Polearm. | passive | — | 3,400 |
Sword Blunt Mastery skill lv. 1 Increases P. Atk when using a sword or blunt weapon. | passive | — | 3,400 |
Two-handed Weapon Mastery skill lv. 1 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | passive | — | 3,400 |
Level 24 13 · SP 69,400
| Skill | Type | MP | SP |
|---|---|---|---|
Accuracy skill lv. 1 Increases one's Accuracy. Continuously consumes MP. | toggle | 1 | 5,300 |
Power Smash skill lv. 4–6 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible. | active | 23–25 | 5,400 |
Rage skill lv. 1 Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1. | active | 11 | 5,300 |
Stun Attack skill lv. 4–6 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. | active | 22–23 | 5,400 |
Vicious Stance skill lv. 2 Increases one's critical attack power. MP will be consumed continuously. | toggle | 5 | 5,300 |
Wild Sweep skill lv. 4–6 Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible. | active | 23–25 | 5,400 |
Fast HP Recovery skill lv. 1 Increases HP regeneration. | passive | — | 5,300 |
Heavy Armor Mastery skill lv. 3–4 Increases P. Def. when wearing heavy armor. | passive | — | 5,400 |
Light Armor Mastery skill lv. 3–4 Increases P. Def. and Evasion when wearing light armor. | passive | — | 5,400 |
Polearm Mastery skill lv. 2 Increases P. Atk. when using a Polearm. | passive | — | 5,300 |
Sword Blunt Mastery skill lv. 2 Increases P. Atk when using a sword or blunt weapon. | passive | — | 5,300 |
Two-handed Weapon Mastery skill lv. 2 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | passive | — | 5,300 |
Vital Force skill lv. 1 Allows quick recovery while one is sitting. | passive | — | 5,300 |
Level 28 11 · SP 120,000
| Skill | Type | MP | SP |
|---|---|---|---|
Battle Roar skill lv. 1 Temporarily increases maximum HP and restores HP. Effect 1. | active | 13 | 11,000 |
Power Smash skill lv. 7–9 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible. | active | 27–30 | 10,800 |
Stun Attack skill lv. 7–9 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. | active | 25–27 | 10,800 |
Vicious Stance skill lv. 3 Increases one's critical attack power. MP will be consumed continuously. | toggle | 5 | 11,000 |
Wild Sweep skill lv. 7–9 Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible. | active | 27–30 | 10,800 |
Boost HP skill lv. 2 Increases one's maximum HP. | passive | — | 11,000 |
Heavy Armor Mastery skill lv. 5–7 Increases P. Def. when wearing heavy armor. | passive | — | 10,800 |
Light Armor Mastery skill lv. 5–7 Increases P. Def. and Evasion when wearing light armor. | passive | — | 10,800 |
Polearm Mastery skill lv. 3–4 Increases P. Atk. when using a Polearm. | passive | — | 11,000 |
Sword Blunt Mastery skill lv. 3–4 Increases P. Atk when using a sword or blunt weapon. | passive | — | 11,000 |
Two-handed Weapon Mastery skill lv. 3 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | passive | — | 11,000 |
Level 32 12 · SP 202,200
| Skill | Type | MP | SP |
|---|---|---|---|
Frenzy skill lv. 1 Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1. | active | 14 | 17,000 |
Power Smash skill lv. 10–12 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible. | active | 31–33 | 16,800 |
Stun Attack skill lv. 10–12 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. | active | 29–30 | 16,800 |
Vicious Stance skill lv. 4 Increases one's critical attack power. MP will be consumed continuously. | toggle | 6 | 17,000 |
Wild Sweep skill lv. 10–12 Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible. | active | 31–33 | 16,800 |
Fast HP Recovery skill lv. 2 Increases HP regeneration. | passive | — | 17,000 |
Heavy Armor Mastery skill lv. 8–10 Increases P. Def. when wearing heavy armor. | passive | — | 16,800 |
Light Armor Mastery skill lv. 8–10 Increases P. Def. and Evasion when wearing light armor. | passive | — | 16,800 |
Polearm Mastery skill lv. 5–6 Increases P. Atk. when using a Polearm. | passive | — | 16,600 |
Sword Blunt Mastery skill lv. 5–6 Increases P. Atk when using a sword or blunt weapon. | passive | — | 16,600 |
Two-handed Weapon Mastery skill lv. 4 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | passive | — | 17,000 |
Vital Force skill lv. 2 Allows quick recovery while one is sitting. | passive | — | 17,000 |
Level 36 12 · SP 266,000
| Skill | Type | MP | SP |
|---|---|---|---|
Guts skill lv. 1 Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1. | active | 16 | 17,000 |
Lionheart skill lv. 1 Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1. | active | 16 | 17,000 |
Power Smash skill lv. 13–15 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible. | active | 35–37 | 25,800 |
Stun Attack skill lv. 13–15 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96. | active | 32–34 | 25,800 |
Vicious Stance skill lv. 5 Increases one's critical attack power. MP will be consumed continuously. | toggle | 7 | 17,000 |
Wild Sweep skill lv. 13–15 Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible. | active | 35–37 | 25,800 |
Boost HP skill lv. 3 Increases one's maximum HP. | passive | — | 17,000 |
Heavy Armor Mastery skill lv. 11–13 Increases P. Def. when wearing heavy armor. | passive | — | 25,800 |
Light Armor Mastery skill lv. 11–13 Increases P. Def. and Evasion when wearing light armor. | passive | — | 25,800 |
Polearm Mastery skill lv. 7–8 Increases P. Atk. when using a Polearm. | passive | — | 26,000 |
Sword Blunt Mastery skill lv. 7–8 Increases P. Atk when using a sword or blunt weapon. | passive | — | 26,000 |
Two-handed Weapon Mastery skill lv. 5 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. | passive | — | 17,000 |
Total SP for all skills: 694,700