Saga of the Doomcryer

Saga of the Doomcryer is a one-time, solo quest in Lineage 2 Interlude for characters of level 76+. It starts with Rahorakti in The Pagan Temple.

The warnings of the ancestors echo down through the centuries. You must gather many more noble souls if you're to survive!

Walkthrough

The third class transfer for a Warcryer: this saga turns the character into a Doomcryer at level 76. Like every saga it is a long pilgrimage across the continent. Your allies here are Duda-Mara Totem Spirit and Donath, the route runs past six Tablets of Vision, and the three fights are against Sharuhi Mouth Mudaha, Archon of Halisha and Lizard's Totem Sharuhi.

Allies and the first amulet

  1. Start the quest with Rahorakti (The Pagan Temple).

  2. Talk to Duda-Mara Totem Spirit (Town of Goddard).

  3. Talk to Donath (Hot Springs).

    He asks for Ice Crystal.

  4. Ice Crystal is the reward of the repeatable quest The Finest Ingredients - Part 1, which Jeremy gives at the Hot Springs.

  5. Return to Donath (Hot Springs). You receive: Bitter Cold Vodka.

  6. Return to Duda-Mara Totem Spirit (Town of Goddard). You receive: Resonance Amulet - 1.

First three tablets

  1. Talk to Tablet of Vision (Plains of Glory).

  2. Hunt Guardian of Forbidden Knowledge (lv. 76) until you have: Resonance Amulet - 2. Where: Valley of Saints.

    The guardians stand around the second tablet. Keep killing them until one leaves the amulet.

  3. Talk to Tablet of Vision (Valley of Saints).

  4. Talk to Tablet of Vision (Shrine of Loyalty).

    Touching the third tablet calls Sharuhi Mouth Mudaha. The monster stays only for a short time, so be ready to fight before you talk.

  5. Kill Sharuhi Mouth Mudaha (lv. 76) to get: Resonance Amulet - 3.

  6. Return to Tablet of Vision (Shrine of Loyalty).

Divine Stone and the fourth tablet

  1. Talk to Skahi (Town of Goddard).

    Choose whom to help, the Ketra orcs or the Varka Silenos. Either way you must bring Divine Stone of Wisdom: the Ketra messenger Wahkan gives it for the quest Magical Power of Water - Part 1, the Varka messenger Naran Ashanuk for Magical Power of Fire - Part 1. Both quests need an alliance of level 2 or higher with that side.

  2. Return to Skahi (Town of Goddard). You receive: Resonance Amulet - 4.

  3. Talk to Tablet of Vision (Monastery of Silence).

Halisha's minions and the last tablets

  1. Return to Skahi (Town of Goddard).

  2. Hunt Grave Scarab (lv. 73), Scavenger Scarab (lv. 73), Grave Ant (lv. 74), Scavenger Ant (lv. 74), Shrine Knight (lv. 75), Shrine Guard (lv. 75) until you have: Halisha's Mark ×700. Where: Shrine of Loyalty.

    With 700 marks in the bag the next kills bring out Archon of Halisha, who attacks you at once. A faster way for a strong party is to kill an Archon of Halisha inside the Four Sepulchers: it counts as well.

  3. Kill Archon of Halisha (lv. 76) to get: Resonance Amulet - 5.

  4. Talk to Tablet of Vision (Wall of Argos).

  5. Talk to Tablet of Vision (Rune Harbor).

    At the sixth tablet Lizard's Totem Sharuhi appears together with Tarkai Zu Duda-Mara. Attack the monster until it withdraws, then talk to Tarkai Zu Duda-Mara: the last amulet comes from that conversation.

  6. Return to Tablet of Vision (Rune Harbor).

    You must have Resonance Amulet - 6 from the previous step to commune with the tablet.

  7. Return to Rahorakti (The Pagan Temple) to complete the quest.

Tips

  • Collect Ice Crystal and Divine Stone of Wisdom before you start: both come from side quests, and with them in the bag the saga is one continuous trip.
  • The marks are counted per character, but monsters of the Shrine of Loyalty die much faster in a party, and several players can collect at the same time.
  • The class changes in the final talk with Rahorakti, so come back at level 76 or higher.

Quest journal

  1. The Pilgrimage Begins

    Seer Tarkai Zu Duda-Mara left to prepare for the eternal winter. He left a message for his successor to go to the Duda-Mara Totem Spirit. Go there.

    Go to: Duda-Mara Totem Spirit

  2. Find the Legendary Dish

    The Duda-Mara Totem Spirit orders you to give him some bitter cold vodka if you want real power. Master Chef Donath in Goddard can make it.

    Go to: Master Chef Donath

  3. Searching for Ingredients

    Chef Donath needs ice crystals to make bitter cold vodka. You can get some ice crystals if you do what Chef Jeremy asks.

  4. Completed Dish

    Master Chef Donath makes you the bitter cold vodka. He said it is of slightly lower quality than the real stuff, but should be good enough. Take it to Prefect Lakan of the Town of Goddard.

    Go to: Duda-Mara Totem Spirit

  5. The First Communion

    You've got the Stone of Commune. Commune with the Tablet of Vision that is just south of the Tower of Insolence.

    Go to: Tablet of Vision, Part 1

  6. Guardians of the Stone of Commune

    The Guardians of Forbidden Knowledge near the Tablet of Vision have the second Stone of Commune. Destroy them and take their Stone of Commune.

    Monsters to Hunt - Guardian of Forbidden Knowledge

    Go to: Guardians of Forbidden Knowledge

  7. The Second Communion

    You've got the Stone of Commune from the Guardians of Forbidden Knowledge. Commune with the Tablet of Vision.

    Go to: Tablet of Vision, Part 2

  8. The Meaning of Knighthood

    After communing with the second tablet, you sense Sharuhi Mouth Mudaha waiting for you at the third tablet. Read articles about possession and get ready for a vicious battle.

    Monsters to Hunt - Sharuhi Mouth Mudaha

    Go to: Sharuhi Mouth Mudaha

  9. The Third Communion

    You've defeated Sharuhi Mouth Mudaha and taken the Stone of Commune. His obsession with power was his downfall. Instead of seeking help from the spirits of the ancestors, he tried to control and rule over them and use their power at his whim. Commune with the third Tablet of Vision while meditating on the meaning of control and power.

    Go to: Tablet of Vision, Part 3

  10. A Time to Choose

    Seer Skahi in the Town of Goddard has the fourth Stone of Commune. Visit him and get the fourth Stone of Commune.

    Go to: Priest Skahi

  11. Joining the Ketras

    To get the Divine Stone of Wisdom, you must gain the trust of the Ketra Orcs. Speak with Wahkan, their messenger.

    Go to: Ketra's Messenger Wahkan

  12. Joining the Varka Silenos

    To get the Divine Stone of Wisdom, you decided to help the Varka Silenos. Prove yourself to their messenger, Ashanuk, and gain the trust of the Varka Silenos.

    Go to: Varka's Messenger Naran Ashanuk

  13. The Fourth Communion

    You've got the fourth Stone of Commune. Go to the fourth tablet and commune with it.

    Go to: Tablet of Vision, Part 4

  14. Meeting Skahi Again

    The fifth Stone of Commune was in the hands of Seer Skahi. Meet him and ask him about the fifth Stone of Commune.

    Go to: Seer Skahi

  15. Halisha's Minions

    The Archon of Halisha has the fifth Stone of Commune. Lure the archon out by attacking his minions in the Shrine of Loyalty or attack him inside the Imperial Tomb.

    Monsters to Hunt -

    Shrine of Loyalty: Grave Scarab, Scavenger Scarab, Grave Ant, Scavenger Ant, Shrine Knights, Shrine Guards, Archon of Halisha

    Imperial Tomb: Archon of Halisha

    Go to: Fork: The east road leads you to the Imperial Tomb and the north road to the Shrine of Loyalty.

  16. The Fifth Communion

    You've got the fifth Stone of Commune. Now head to the fifth tablet in the northwestern corner of the Wall of Argos.

    Go to: Tablet of Vision, Part 5

  17. The Devil's Hand

    You see Sharuhi, escaped from Mudaha, thrashing about, as if refusing to become a spirit again. To prepare for the eternal winter, you must get as many spirits as possible! Listen to Tarkai and speak with it!

    Monster to Hunt - Lizard's Totem Sharuhi

    Go to: Lizard's Totem Spirit Sharuhi

  18. The Sixth Communion

    After vanquishing Sharuhi, Tarkai commends you, gives you the Stone of Commune and leaves. Perform the sixth communion with the stone.

    Go to: Tablet of Vision, Part 6

  19. Great Flame

    Handling ancestors, souls and spirits is the job of a Warcryer. It's more important to understand a mind than to memorize a spell and learn techniques. Their power is needed for us to survive the eternal winter. Return to Grand Seer Rahorakti with Tarkai's message.

    Go to: Grand Seer Rahorakti

  20. Preparation for Occupation Change

    You don't have the skill to apply what you have learned. See Grand Seer Rahorakti after you reach level 76.

    Go to: Grand Seer Rahorakti

Map

Quest items

Quests: level 72–80