Triple Thrust
Triple Thrust is an active skill in Lineage 2 High Five with 37 levels. It is learned by Soul Breaker, Female Soul Breaker and Inspector.
Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Triple Thrust levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 40 | 11,000 | 29 | 620 | 40 | 1.5 s | 3 s | 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 2 | 40 | 11,000 | 30 | 659 | 40 | 1.5 s | 3 s | 659 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 3 | 40 | 11,000 | 31 | 700 | 40 | 1.5 s | 3 s | 700 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 4 | 43 | 13,000 | 31 | 742 | 40 | 1.5 s | 3 s | 742 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 5 | 43 | 13,000 | 32 | 787 | 40 | 1.5 s | 3 s | 787 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 6 | 43 | 13,000 | 33 | 833 | 40 | 1.5 s | 3 s | 833 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 7 | 46 | 17,000 | 34 | 882 | 40 | 1.5 s | 3 s | 882 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 8 | 46 | 17,000 | 35 | 932 | 40 | 1.5 s | 3 s | 932 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 9 | 46 | 17,000 | 36 | 984 | 40 | 1.5 s | 3 s | 984 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 10 | 49 | 23,000 | 37 | 1,038 | 40 | 1.5 s | 3 s | 1038 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 11 | 49 | 23,000 | 38 | 1,094 | 40 | 1.5 s | 3 s | 1094 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 12 | 49 | 23,000 | 39 | 1,152 | 40 | 1.5 s | 3 s | 1152 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 13 | 52 | 36,000 | 40 | 1,212 | 40 | 1.5 s | 3 s | 1212 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 14 | 52 | 36,000 | 40 | 1,274 | 40 | 1.5 s | 3 s | 1274 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 15 | 52 | 36,000 | 41 | 1,337 | 40 | 1.5 s | 3 s | 1337 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 16 | 55 | 41,000 | 42 | 1,403 | 40 | 1.5 s | 3 s | 1403 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 17 | 55 | 41,000 | 43 | 1,470 | 40 | 1.5 s | 3 s | 1470 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 18 | 55 | 41,000 | 44 | 1,539 | 40 | 1.5 s | 3 s | 1539 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 19 | 58 | 44,000 | 45 | 1,610 | 40 | 1.5 s | 3 s | 1610 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 20 | 58 | 44,000 | 46 | 1,682 | 40 | 1.5 s | 3 s | 1682 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 21 | 58 | 44,000 | 47 | 1,757 | 40 | 1.5 s | 3 s | 1757 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 22 | 60 | 81,000 | 48 | 1,832 | 40 | 1.5 s | 3 s | 1832 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 23 | 60 | 81,000 | 49 | 1,909 | 40 | 1.5 s | 3 s | 1909 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 24 | 62 | 130,000 | 49 | 1,987 | 40 | 1.5 s | 3 s | 1987 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 25 | 62 | 130,000 | 50 | 2,067 | 40 | 1.5 s | 3 s | 2067 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 26 | 64 | 130,000 | 51 | 2,147 | 40 | 1.5 s | 3 s | 2147 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 27 | 64 | 130,000 | 52 | 2,229 | 40 | 1.5 s | 3 s | 2229 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 28 | 66 | 160,000 | 53 | 2,311 | 40 | 1.5 s | 3 s | 2311 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 29 | 66 | 160,000 | 54 | 2,394 | 40 | 1.5 s | 3 s | 2394 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 30 | 68 | 220,000 | 54 | 2,478 | 40 | 1.5 s | 3 s | 2478 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 31 | 68 | 220,000 | 55 | 2,562 | 40 | 1.5 s | 3 s | 2562 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 32 | 70 | 280,000 | 56 | 2,647 | 40 | 1.5 s | 3 s | 2647 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 33 | 70 | 280,000 | 57 | 2,732 | 40 | 1.5 s | 3 s | 2732 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 34 | 72 | 300,000 | 58 | 2,816 | 40 | 1.5 s | 3 s | 2816 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 35 | 72 | 300,000 | 59 | 2,901 | 40 | 1.5 s | 3 s | 2901 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 36 | 74 | 720,000 | 59 | 2,985 | 40 | 1.5 s | 3 s | 2985 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
| 37 | 74 | 720,000 | 60 | 3,069 | 40 | 1.5 s | 3 s | 3069 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Soul Breaker | 2nd class transfer | 40 | 37 |
| Female Soul Breaker | 2nd class transfer | 40 | 37 |
| Inspector | 2nd class transfer | 40 | 37 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 7 routes.
- Power +30
- Increases Power by 22.
- Cost +30
- Decreases MP consumption by 1 and increases Power by 22.
- Fire Attack +30
- Increases Fire damage by 2.
- Water Attack +30
- Increases Water damage by 2.
- Wind Attack +30
- Increases Wind damage by 2.
- Earth Attack +30
- Increases Earth damage by 2.
- Duel +30
- Increases Power during PvP by 54.