Triple Sonic Slash
Triple Sonic Slash is an active skill in Lineage 2 High Five with 22 levels. It is learned by Gladiator.
Attacks an enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
Triple Sonic Slash levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 55 | 46,000 | 103 | 1,948 | 40 | 1.667 s | 5 s | 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 2 | 55 | 46,000 | 105 | 2,042 | 40 | 1.667 s | 5 s | 2042 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 3 | 55 | 46,000 | 108 | 2,138 | 40 | 1.667 s | 5 s | 2138 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 4 | 58 | 51,000 | 110 | 2,236 | 40 | 1.667 s | 5 s | 2236 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 5 | 58 | 51,000 | 113 | 2,337 | 40 | 1.667 s | 5 s | 2337 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 6 | 58 | 51,000 | 115 | 2,439 | 40 | 1.667 s | 5 s | 2439 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 7 | 60 | 91,000 | 118 | 2,544 | 40 | 1.667 s | 5 s | 2544 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 8 | 60 | 91,000 | 120 | 2,651 | 40 | 1.667 s | 5 s | 2651 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 9 | 62 | 130,000 | 121 | 2,760 | 40 | 1.667 s | 5 s | 2760 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 10 | 62 | 130,000 | 123 | 2,870 | 40 | 1.667 s | 5 s | 2870 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 11 | 64 | 160,000 | 125 | 2,982 | 40 | 1.667 s | 5 s | 2982 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 12 | 64 | 160,000 | 128 | 3,095 | 40 | 1.667 s | 5 s | 3095 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 13 | 66 | 210,000 | 130 | 3,210 | 40 | 1.667 s | 5 s | 3210 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 14 | 66 | 210,000 | 132 | 3,325 | 40 | 1.667 s | 5 s | 3325 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 15 | 68 | 240,000 | 134 | 3,442 | 40 | 1.667 s | 5 s | 3442 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 16 | 68 | 240,000 | 136 | 3,559 | 40 | 1.667 s | 5 s | 3559 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 17 | 70 | 290,000 | 139 | 3,676 | 40 | 1.667 s | 5 s | 3676 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 18 | 70 | 290,000 | 141 | 3,794 | 40 | 1.667 s | 5 s | 3794 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 19 | 72 | 400,000 | 143 | 3,911 | 40 | 1.667 s | 5 s | 3911 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 20 | 72 | 400,000 | 145 | 4,029 | 40 | 1.667 s | 5 s | 4029 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 21 | 74 | 810,000 | 146 | 4,146 | 40 | 1.667 s | 5 s | 4146 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
| 22 | 74 | 810,000 | 148 | 4,262 | 40 | 1.667 s | 5 s | 4262 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Gladiator | 2nd class transfer | 55 | 22 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 7 routes.
- Power +30
- Increases Power by 38.
- Cost +30
- Decreases MP consumption by 3.
- Fire Attack +30
- Increases Fire damage by 2.
- Water Attack +30
- Increases Water damage by 2.
- Wind Attack +30
- Increases Wind damage by 2.
- Earth Attack +30
- Increases Earth damage by 2.
- Duel +30
- Increases Power during PvP by 75.