Thunder StormThunder Storm

Thunder Storm is an active skill in Lineage 2 High Five with 37 levels. It is learned by Warlord.

Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

Thunder Storm levels

Lv.Learned atSP costMP costPowerCast timeReuseEffect
14011,000524211.08 s5 s421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
24011,000534471.08 s5 s447 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
34011,000554751.08 s5 s475 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
44314,000555041.08 s5 s504 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
54314,000575341.08 s5 s534 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
64314,000595661.08 s5 s566 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
74617,000605981.08 s5 s598 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
84617,000626321.08 s5 s632 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
94617,000646681.08 s5 s668 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
104925,000667051.08 s5 s705 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
114925,000677431.08 s5 s743 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
124925,000697821.08 s5 s782 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
135245,000718231.08 s5 s823 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
145245,000728641.08 s5 s864 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
155245,000739081.08 s5 s908 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
165550,000759521.08 s5 s952 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
175550,000779981.08 s5 s998 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
185550,000781,0451.08 s5 s1045 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
195852,000801,0931.08 s5 s1093 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
205852,000821,1421.08 s5 s1142 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
215852,000841,1921.08 s5 s1192 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2260132,000851,2431.08 s5 s1243 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2360132,000871,2961.08 s5 s1296 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2462170,000881,3491.08 s5 s1349 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2562170,000901,4031.08 s5 s1403 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2664220,000911,4571.08 s5 s1457 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2764220,000931,5131.08 s5 s1513 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2866230,000941,5691.08 s5 s1569 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
2966230,000961,6251.08 s5 s1625 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3068330,000971,6821.08 s5 s1682 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3168330,000991,7391.08 s5 s1739 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3270360,0001001,7961.08 s5 s1796 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3370360,0001021,8541.08 s5 s1854 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3472550,0001031,9111.08 s5 s1911 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3572550,0001051,9691.08 s5 s1969 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3674810,0001062,0261.08 s5 s2026 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
3774810,0001072,0821.08 s5 s2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

Who learns it

ClassKindLearned atSkill Lv.
Warlord2nd class transfer4037

Enchant routes

After the third class transfer the skill can be enchanted up to +30 along 2 routes.

Chance +30
Increases the success rate.
Cost +30
Increases Power by 19 and decreases MP consumption by 1.