Thunder Storm
Thunder Storm is an active skill in Lineage 2 High Five with 37 levels. It is learned by Warlord.
Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm levels
| Lv. | Learned at | SP cost | MP cost | Power | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|
| 1 | 40 | 11,000 | 52 | 421 | 1.08 s | 5 s | 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 2 | 40 | 11,000 | 53 | 447 | 1.08 s | 5 s | 447 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 3 | 40 | 11,000 | 55 | 475 | 1.08 s | 5 s | 475 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 4 | 43 | 14,000 | 55 | 504 | 1.08 s | 5 s | 504 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 5 | 43 | 14,000 | 57 | 534 | 1.08 s | 5 s | 534 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 6 | 43 | 14,000 | 59 | 566 | 1.08 s | 5 s | 566 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 7 | 46 | 17,000 | 60 | 598 | 1.08 s | 5 s | 598 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 8 | 46 | 17,000 | 62 | 632 | 1.08 s | 5 s | 632 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 9 | 46 | 17,000 | 64 | 668 | 1.08 s | 5 s | 668 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 10 | 49 | 25,000 | 66 | 705 | 1.08 s | 5 s | 705 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 11 | 49 | 25,000 | 67 | 743 | 1.08 s | 5 s | 743 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 12 | 49 | 25,000 | 69 | 782 | 1.08 s | 5 s | 782 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 13 | 52 | 45,000 | 71 | 823 | 1.08 s | 5 s | 823 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 14 | 52 | 45,000 | 72 | 864 | 1.08 s | 5 s | 864 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 15 | 52 | 45,000 | 73 | 908 | 1.08 s | 5 s | 908 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 16 | 55 | 50,000 | 75 | 952 | 1.08 s | 5 s | 952 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 17 | 55 | 50,000 | 77 | 998 | 1.08 s | 5 s | 998 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 18 | 55 | 50,000 | 78 | 1,045 | 1.08 s | 5 s | 1045 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 19 | 58 | 52,000 | 80 | 1,093 | 1.08 s | 5 s | 1093 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 20 | 58 | 52,000 | 82 | 1,142 | 1.08 s | 5 s | 1142 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 21 | 58 | 52,000 | 84 | 1,192 | 1.08 s | 5 s | 1192 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 22 | 60 | 132,000 | 85 | 1,243 | 1.08 s | 5 s | 1243 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 23 | 60 | 132,000 | 87 | 1,296 | 1.08 s | 5 s | 1296 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 24 | 62 | 170,000 | 88 | 1,349 | 1.08 s | 5 s | 1349 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 25 | 62 | 170,000 | 90 | 1,403 | 1.08 s | 5 s | 1403 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 26 | 64 | 220,000 | 91 | 1,457 | 1.08 s | 5 s | 1457 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 27 | 64 | 220,000 | 93 | 1,513 | 1.08 s | 5 s | 1513 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 28 | 66 | 230,000 | 94 | 1,569 | 1.08 s | 5 s | 1569 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 29 | 66 | 230,000 | 96 | 1,625 | 1.08 s | 5 s | 1625 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 30 | 68 | 330,000 | 97 | 1,682 | 1.08 s | 5 s | 1682 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 31 | 68 | 330,000 | 99 | 1,739 | 1.08 s | 5 s | 1739 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 32 | 70 | 360,000 | 100 | 1,796 | 1.08 s | 5 s | 1796 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 33 | 70 | 360,000 | 102 | 1,854 | 1.08 s | 5 s | 1854 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 34 | 72 | 550,000 | 103 | 1,911 | 1.08 s | 5 s | 1911 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 35 | 72 | 550,000 | 105 | 1,969 | 1.08 s | 5 s | 1969 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 36 | 74 | 810,000 | 106 | 2,026 | 1.08 s | 5 s | 2026 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
| 37 | 74 | 810,000 | 107 | 2,082 | 1.08 s | 5 s | 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Warlord | 2nd class transfer | 40 | 37 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 2 routes.
- Chance +30
- Increases the success rate.
- Cost +30
- Increases Power by 19 and decreases MP consumption by 1.