Hurricane Assault
Hurricane Assault is an active skill in Lineage 2 High Five with 40 levels. It is learned by Monk and Tyrant.
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
Hurricane Assault levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 36 | 13,000 | 44 | 501 | 40 | 1.36 s | 4 s | 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 2 | 36 | 13,000 | 45 | 535 | 40 | 1.36 s | 4 s | 535 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 3 | 36 | 13,000 | 47 | 570 | 40 | 1.36 s | 4 s | 570 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 4 | 40 | 11,000 | 50 | 607 | 40 | 1.36 s | 4 s | 607 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 5 | 40 | 11,000 | 52 | 646 | 40 | 1.36 s | 4 s | 646 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 6 | 40 | 11,000 | 54 | 729 | 40 | 1.36 s | 4 s | 729 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 7 | 43 | 17,000 | 54 | 773 | 40 | 1.36 s | 4 s | 773 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 8 | 43 | 17,000 | 55 | 820 | 40 | 1.36 s | 4 s | 820 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 9 | 43 | 17,000 | 57 | 868 | 40 | 1.36 s | 4 s | 868 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 10 | 46 | 20,000 | 59 | 918 | 40 | 1.36 s | 4 s | 918 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 11 | 46 | 20,000 | 60 | 971 | 40 | 1.36 s | 4 s | 971 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 12 | 46 | 20,000 | 62 | 1,025 | 40 | 1.36 s | 4 s | 1025 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 13 | 49 | 36,000 | 64 | 1,081 | 40 | 1.36 s | 4 s | 1081 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 14 | 49 | 36,000 | 66 | 1,140 | 40 | 1.36 s | 4 s | 1140 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 15 | 49 | 36,000 | 67 | 1,200 | 40 | 1.36 s | 4 s | 1200 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 16 | 52 | 45,000 | 69 | 1,262 | 40 | 1.36 s | 4 s | 1262 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 17 | 52 | 45,000 | 69 | 1,327 | 40 | 1.36 s | 4 s | 1327 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 18 | 52 | 45,000 | 71 | 1,393 | 40 | 1.36 s | 4 s | 1393 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 19 | 55 | 57,000 | 73 | 1,461 | 40 | 1.36 s | 4 s | 1461 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 20 | 55 | 57,000 | 75 | 1,531 | 40 | 1.36 s | 4 s | 1531 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 21 | 55 | 57,000 | 76 | 1,603 | 40 | 1.36 s | 4 s | 1603 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 22 | 58 | 74,000 | 78 | 1,677 | 40 | 1.36 s | 4 s | 1677 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 23 | 58 | 74,000 | 80 | 1,753 | 40 | 1.36 s | 4 s | 1753 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 24 | 58 | 74,000 | 82 | 1,830 | 40 | 1.36 s | 4 s | 1830 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 25 | 60 | 120,000 | 83 | 1,908 | 40 | 1.36 s | 4 s | 1908 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 26 | 60 | 120,000 | 85 | 1,988 | 40 | 1.36 s | 4 s | 1988 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 27 | 62 | 200,000 | 85 | 2,070 | 40 | 1.36 s | 4 s | 2070 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 28 | 62 | 200,000 | 87 | 2,153 | 40 | 1.36 s | 4 s | 2153 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 29 | 64 | 240,000 | 89 | 2,237 | 40 | 1.36 s | 4 s | 2237 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 30 | 64 | 240,000 | 90 | 2,322 | 40 | 1.36 s | 4 s | 2322 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 31 | 66 | 230,000 | 92 | 2,408 | 40 | 1.36 s | 4 s | 2408 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 32 | 66 | 230,000 | 93 | 2,494 | 40 | 1.36 s | 4 s | 2494 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 33 | 68 | 390,000 | 95 | 2,581 | 40 | 1.36 s | 4 s | 2581 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 34 | 68 | 390,000 | 96 | 2,669 | 40 | 1.36 s | 4 s | 2669 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 35 | 70 | 520,000 | 98 | 2,757 | 40 | 1.36 s | 4 s | 2757 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 36 | 70 | 520,000 | 99 | 2,846 | 40 | 1.36 s | 4 s | 2846 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 37 | 72 | 550,000 | 101 | 2,934 | 40 | 1.36 s | 4 s | 2934 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 38 | 72 | 550,000 | 102 | 3,022 | 40 | 1.36 s | 4 s | 3022 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 39 | 74 | 1,000,000 | 104 | 3,109 | 40 | 1.36 s | 4 s | 3109 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
| 40 | 74 | 1,000,000 | 105 | 3,196 | 40 | 1.36 s | 4 s | 3196 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. |
Who learns it
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 7 routes.
- Power +30
- Increases Power by 29.
- Cost +30
- Decreases MP consumption by 1.
- Fire Attack +30
- Increases Fire damage by 2.
- Water Attack +30
- Increases Water damage by 2.
- Wind Attack +30
- Increases Wind damage by 2.
- Earth Attack +30
- Increases Earth damage by 2.
- Duel +30
- Increases Power during PvP by 56.