Fatal StrikeFatal Strike

Fatal Strike is an active skill in Lineage 2 High Five with 37 levels. It is learned by Gladiator, Destroyer, Bounty Hunter and Warsmith.

Attacks an enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

Fatal Strike levels

Lv.Learned atSP costMP costPowerRangeCast timeReuseEffect
1407,60036738401.08 s3.25 s738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2407,60037784401.08 s3.25 s784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3407,60038833401.08 s3.25 s833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
44310,00038884401.08 s3.25 s884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
54310,00040937401.08 s3.25 s937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
64310,00041992401.08 s3.25 s992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
74614,000421,049401.08 s3.25 s1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
84614,000431,109401.08 s3.25 s1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
94614,000441,171401.08 s3.25 s1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
104920,000461,236401.08 s3.25 s1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
114920,000471,302401.08 s3.25 s1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
124920,000481,371401.08 s3.25 s1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
135233,000501,443401.08 s3.25 s1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
145233,000501,516401.08 s3.25 s1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
155233,000511,592401.08 s3.25 s1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
165546,000521,670401.08 s3.25 s1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
175546,000531,750401.08 s3.25 s1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
185546,000551,832401.08 s3.25 s1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
195850,000561,917401.08 s3.25 s1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
205850,000572,003401.08 s3.25 s2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
215850,000582,091401.08 s3.25 s2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
226091,000602,181401.08 s3.25 s2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
236091,000612,272401.08 s3.25 s2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2462130,000612,366401.08 s3.25 s2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2562130,000622,460401.08 s3.25 s2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2664160,000632,556401.08 s3.25 s2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2764160,000652,653401.08 s3.25 s2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2866210,000662,751401.08 s3.25 s2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
2966210,000672,850401.08 s3.25 s2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3068240,000682,950401.08 s3.25 s2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3168240,000693,050401.08 s3.25 s3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3270290,000703,151401.08 s3.25 s3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3370290,000713,252401.08 s3.25 s3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3472400,000723,353401.08 s3.25 s3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3572400,000733,453401.08 s3.25 s3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3674720,000743,553401.08 s3.25 s3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
3774720,000753,653401.08 s3.25 s3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

Who learns it

ClassKindLearned atSkill Lv.
Gladiator2nd class transfer4037
Destroyer2nd class transfer4037
Bounty Hunter2nd class transfer4037
Warsmith2nd class transfer4037

Enchant routes

After the third class transfer the skill can be enchanted up to +30 along 6 routes.

Power +30
Increases Power by 39.
Cost +30
Decreases MP consumption by 1.
Fire Attack +30
Increases Fire damage by 2.
Water Attack +30
Increases Water damage by 2.
Wind Attack +30
Increases Wind damage by 2.
Earth Attack +30
Increases Earth damage by 2.