Curse WeaknessCurse Weakness

Curse Weakness is an active skill in Lineage 2 High Five with 19 levels. It is learned by Human Mystic, Elven Mystic, Wizard, Elven Wizard, Necromancer and Spellsinger.

Decreases an enemy's P. Atk. by 17% for 30 seconds.

Curse Weakness levels

Lv.Learned atSP costMP costRangeCast timeReuseEffect
1142,10036001.5 s2 s17% for 30 seconds.
2202,900106001.5 s2 s20% for 30 seconds.
3255,500126001.5 s2 s20% for 30 seconds.
43011,000146001.5 s2 s20% for 30 seconds.
53518,000156001.5 s2 s20% for 30 seconds.
64027,000356001.5 s2 s23% for 30 seconds.
74435,000396001.5 s2 s23% for 30 seconds.
84855,000446001.5 s2 s23% for 30 seconds.
95278,000486001.5 s2 s23% for 30 seconds.
105683,000526001.5 s2 s23% for 30 seconds.
115892,000546001.5 s2 s23% for 30 seconds.
1260130,000556001.5 s2 s23% for 30 seconds.
1362170,000586001.5 s2 s23% for 30 seconds.
1464200,000606001.5 s2 s23% for 30 seconds.
1566280,000626001.5 s2 s23% for 30 seconds.
1668330,000646001.5 s2 s23% for 30 seconds.
1770380,000656001.5 s2 s23% for 30 seconds.
1872630,000676001.5 s2 s23% for 30 seconds.
1974850,000696001.5 s2 s23% for 30 seconds.

Who learns it

ClassKindLearned atSkill Lv.
Human MysticStarting class141
Elven MysticStarting class141
Wizard1st class transfer205
Elven Wizard1st class transfer205
Necromancer2nd class transfer4019
Spellsinger2nd class transfer4019

Enchant routes

After the third class transfer the skill can be enchanted up to +30 along 4 routes.

Chance +30
Increases the success rate.
Cost +30
Decreases MP consumption by 2 and increases the effect's duration by 1 second.
Modify Speed +30
Decreases the target's Speed by 1%.
Defense +30
Decreases the target's P. Def. by 1%.