Crush of Pain
Crush of Pain is an active skill in Lineage 2 High Five with 16 levels. It is learned by Berserker.
Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Crush of Pain levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 60 | 112,000 | 60 | 4,558 | 40 | 2.2 s | 7 s | 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 2 | 60 | 112,000 | 61 | 4,750 | 40 | 2.2 s | 7 s | 4750 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 3 | 62 | 130,000 | 61 | 4,944 | 40 | 2.2 s | 7 s | 4944 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 4 | 62 | 130,000 | 62 | 5,142 | 40 | 2.2 s | 7 s | 5142 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 5 | 64 | 170,000 | 63 | 5,342 | 40 | 2.2 s | 7 s | 5342 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 6 | 64 | 170,000 | 65 | 5,545 | 40 | 2.2 s | 7 s | 5545 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 7 | 66 | 220,000 | 66 | 5,751 | 40 | 2.2 s | 7 s | 5751 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 8 | 66 | 220,000 | 67 | 5,958 | 40 | 2.2 s | 7 s | 5958 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 9 | 68 | 280,000 | 68 | 6,166 | 40 | 2.2 s | 7 s | 6166 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 10 | 68 | 280,000 | 69 | 6,376 | 40 | 2.2 s | 7 s | 6376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 11 | 70 | 360,000 | 70 | 6,586 | 40 | 2.2 s | 7 s | 6586 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 12 | 70 | 360,000 | 71 | 6,797 | 40 | 2.2 s | 7 s | 6797 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 13 | 72 | 430,000 | 72 | 7,008 | 40 | 2.2 s | 7 s | 7008 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 14 | 72 | 430,000 | 73 | 7,218 | 40 | 2.2 s | 7 s | 7218 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 15 | 74 | 930,000 | 74 | 7,427 | 40 | 2.2 s | 7 s | 7427 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
| 16 | 74 | 930,000 | 75 | 7,635 | 40 | 2.2 s | 7 s | 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Berserker | 2nd class transfer | 60 | 16 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 7 routes.
- Power +30
- Increases Power by 55.
- Cost +30
- Decreases MP consumption by 1 and increases Power by 33.
- Fire Attack +30
- Increases Fire damage by 2.
- Water Attack +30
- Increases Water damage by 2.
- Wind Attack +30
- Increases Wind damage by 2.
- Earth Attack +30
- Increases Earth damage by 2.
- Duel +30
- Increases Power during PvP by 134.