Crush of PainCrush of Pain

Crush of Pain es una habilidad activa de Lineage 2 High Five con 16 niveles. La aprenden Berserker.

Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

Descripción del juego. Se muestra en inglés, igual que en el cliente del juego.

Niveles de Crush of Pain

Nv.Se aprende enCoste de SPCoste de MPPoderAlcanceLanzamientoReutilizaciónEfecto
160112.000604.558402.2 s7 s4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
260112.000614.750402.2 s7 s4750 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
362130.000614.944402.2 s7 s4944 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
462130.000625.142402.2 s7 s5142 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
564170.000635.342402.2 s7 s5342 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
664170.000655.545402.2 s7 s5545 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
766220.000665.751402.2 s7 s5751 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
866220.000675.958402.2 s7 s5958 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
968280.000686.166402.2 s7 s6166 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1068280.000696.376402.2 s7 s6376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1170360.000706.586402.2 s7 s6586 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1270360.000716.797402.2 s7 s6797 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1372430.000727.008402.2 s7 s7008 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1472430.000737.218402.2 s7 s7218 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1574930.000747.427402.2 s7 s7427 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
1674930.000757.635402.2 s7 s7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

Quién la aprende

ClaseClaseSe aprende enNv. de habilidad
Berserker2.º cambio de clase6016

Rutas de encantamiento

Tras el tercer cambio de clase la habilidad se puede encantar hasta +30 por 7 rutas.

Power +30
Increases Power by 55.
Cost +30
Decreases MP consumption by 1 and increases Power by 33.
Fire Attack +30
Increases Fire damage by 2.
Water Attack +30
Increases Water damage by 2.
Wind Attack +30
Increases Wind damage by 2.
Earth Attack +30
Increases Earth damage by 2.
Duel +30
Increases Power during PvP by 134.