Blade Rush
Blade Rush is an active skill in Lineage 2 High Five with 10 levels. It is learned by Berserker.
Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit.
Blade Rush levels
| Lv. | Learned at | SP cost | MP cost | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|
| 1 | 55 | 147,000 | 65 | 400 | 0.8 s | 4 s | 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 2 | 58 | 185,000 | 70 | 500 | 0.8 s | 4 s | 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 3 | 60 | 223,000 | 73 | 500 | 0.8 s | 4 s | 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 4 | 62 | 270,000 | 75 | 500 | 0.8 s | 4 s | 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 5 | 64 | 340,000 | 77 | 500 | 0.8 s | 4 s | 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 6 | 66 | 440,000 | 80 | 500 | 0.8 s | 4 s | 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 7 | 68 | 560,000 | 83 | 600 | 0.8 s | 4 s | 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 8 | 70 | 720,000 | 85 | 600 | 0.8 s | 4 s | 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 9 | 72 | 860,000 | 88 | 600 | 0.8 s | 4 s | 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
| 10 | 74 | 1,900,000 | 90 | 600 | 0.8 s | 4 s | 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Berserker | 2nd class transfer | 55 | 10 |
Enchant routes
After the third class transfer the skill can be enchanted up to +30 along 4 routes.
- Power +30
- Increases Power.
- Chance +30
- Increases the success rate.
- Cost +30
- Decreases MP consumption by 1.
- Duel +30
- Increases Power during PvP by 7.