Quest del 1.er cambio de clase a Orc Shaman

Quest: Path of the Orc Shaman

Path of the Orc Shaman es una quest de Lineage 2 Scryde (única, en solitario) para personajes de nivel 18+. Empieza con Tataru Zu Hestui en Orc Village.

Los Orc Shamans deben dominar el lenguaje del fuego para comunicarse con las almas en el campo de batalla.

Guía paso a paso: quest del 1.er cambio de clase a Orc Shaman

La quest de la 1.ª profesión para el Overlord y el Warcryer: Path to an Orc Shaman (Orc Shaman, luego Overlord o Warcryer).

Lenguaje del fuego

  1. Orc Village. Busca a Tataru Zu Hestui en la plaza y acepta la quest. Recibes: Fire Charm.

    La quest se coge en el nivel 19 con Tataru Zu Hestui, en la aldea inicial de los orcos (junto al pilar de la olimpiada). Cazamos Kasha Bear, Kasha Blade Spider y Scarlet Salamander.

    Tataru Zu Hestui en Lineage 2 Scryde
    Dónde encontrar a Tataru Zu Hestui: mapa de Orc Village
  2. Frozen Waterfalls (teletransporte desde Orc Village). Caza Kasha Bear (nv. 15) hasta reunir: Kasha Bear Pelt.

    Los dos primeros mobs están uno al lado del otro. Allí cerca hay además una araña de nivel 16, Kasha Fang Spider, de la que se spoilea el famoso escudo Skeleton Buckler, que supuestamente mejora la recarga de los skills mágicos.

    Kasha Bear en Lineage 2 Scryde
  3. Caza Kasha Blade Spider (nv. 17) hasta reunir: Kasha Blade Spider Husk.

    Kasha Blade Spider en Lineage 2 Scryde
  4. Cave of Trials (teletransporte desde Orc Village). Caza Scarlet Salamander (nv. 17) hasta reunir: 1st Fiery Egg.

    Con los dos primeros objetos sacados nos teleportamos a Cave of Trials; las salamandras están ya en la primera sala con mobs. Resultó que hacía esta quest con un warcryer y no podía tumbar a los mobs, simplemente no llegaba el daño, así que tuve que llevarme a una spoiler: la spoiler pega a los mobs y el warcryer los remata. Probé a no rematarlos, y entonces los objetos no caen. Es decir, la participación del orco al que le hacemos la quest es obligatoria. Las veces siguientes le hice la quest al warcryer ya muy por encima del nivel 20, así que no llevé a nadie con él: me ponía el set brigandine, las duales D y me bufeaba como guerrero.

    Scarlet Salamander en Lineage 2 Scryde
  5. Orc Village. Vuelve con Tataru Zu Hestui en la plaza. Recibes: Hestui Mask, 2nd Fiery Egg.

    Se lo entregamos todo a Tataru Zu Hestui.

  6. Habla con Hestui Totem Spirit. Recibes: Totem Spirit Claw.

    Y corremos al sitio donde aparecimos en el mundo (con los gremlins). A medio camino de los gremlins giramos a la izquierda, si se corre desde la aldea de los orcos, y buscamos allí al Hestui Totem Spirit (un osito, está junto a una roca).

    Hestui Totem Spirit en Lineage 2 Scryde
    Dónde encontrar a Hestui Totem Spirit: mapa de Orc Village
  7. Vuelve con Tataru Zu Hestui en la plaza. Recibes: Tataru's Letter of Recommendation.

    Luego otra vez con Tataru Zu Hestui.

Nombres de los espíritus

  1. Gludin Village. Habla con Seer Umos. Recibes: Flame Charm.

    Después vamos a la aldea de Gludin con el NPC Seer Umos; está en el gremio de los orcos, junto a la tienda de comestibles. Necesita tres muestras de sangre de grizzly.

    Seer Umos en Lineage 2 Scryde
    Dónde encontrar a Seer Umos: mapa de Gludin Village
  2. Fellmere Harvesting Grounds (teletransporte desde Gludin Village). Caza Grizzly Bear (nv. 17) hasta reunir: Grizzly Blood ×3.

    Varios tipos de osos están al norte de Gludin: salimos por la puerta a la derecha de la tienda de comestibles y corremos mucho rato por el camino, mirando a la izquierda. Aquí también tuve que recurrir a la ayuda de la enana, pero rematé yo. ¡Atención! Aquí lié algo. En el último servidor tuve que correr en otra dirección totalmente distinta, en concreto por la puerta entre el gremio de magos oscuros y la sala de entrenamiento, lejísimos; mejor teleportarse directamente a Fellmere Harvesting Grounds, allí hay mobs llamados Grizzly sin más añadidos, y de ellos saqué todos los objetos, aunque recuerdo que antes sacaba tres probetas de tres osos distintos. En cualquier caso dejo las dos descripciones, alguna de las dos será la buena.

  3. Gludin Village. Vuelve con Seer Umos. Recibes: Blood Cauldron.

  4. Gludin Arena. Habla con Duda-Mara Totem Spirit. Recibes: Spirit Net.

    Tras entregar los objetos a Umos, salimos de Gludin por la puerta que hay entre el gremio de magos oscuros y la sala de entrenamiento y corremos por el camino hasta ver a la izquierda una casita y junto a ella una araña, el Duda-Mara Totem Spirit.

    Duda-Mara Totem Spirit en Lineage 2 Scryde
  5. Windmill Hill (teletransporte desde Gludin Village). Caza Venomous Spider (nv. 18), Arachnid Tracker (nv. 19).

    El espíritu del tótem nos manda a cazar Arachnid Tracker. Las arañas ya las vimos al correr hacia los grizzlies, están casi al lado de Gludin. Pegamos a las arañas, de cada una cae un objeto; cuando se junta una cantidad suficiente (10-20), se invoca el mob de quest Durka Spirit.

    Venomous Spider en Lineage 2 ScrydeArachnid Tracker en Lineage 2 Scryde
  6. Mata a Durka Spirit (nv. 18) para conseguir: Bound Durka Spirit.

  7. Gludin Arena. Vuelve con Duda-Mara Totem Spirit. Entregas: Bound Durka Spirit. Recibes: Totem Spirit Blood.

    Lo matamos y el objeto que suelta se lo llevamos al Duda-Mara Totem Spirit.

  8. Gludin Village. Vuelve con Seer Umos. Entregas: Totem Spirit Blood. Recibes: Mask of Medium.

    El objeto recibido del espíritu del tótem se lo entregamos a Seer Umos en Gludin y recibimos la marca Mask of Medium.

  9. Busca a High Prefect Osborn en el gremio de orcos para completar la quest. Entregas: Mask of Medium.

    La marca se la entregamos a High Prefect Osborn y cambiamos la profesión a Orc Shaman. Me quedaron dudas sobre dónde están los distintos mobs, y todo porque la última vez hice esta quest en Gracia. En cuanto subas al nivel 35, los Overlord van a hacer las quests de la segunda profesión: Trial of the Pilgrim, Testimony of Glory y Test of the Lord. Los Warcryer tienen las suyas: Trial of the Pilgrim, Testimony of Glory y Test of the War Spirit.

    High Prefect Osborn en Lineage 2 Scryde
    Dónde encontrar a High Prefect Osborn: mapa de Gludin Village

Consejos

Recompensas

Diario de la quest

  1. Preparación de la ofrenda

    Quest que hay que cumplir para cambiar de clase a Orc Shaman. Tataru Zu Hestui explica que, para convertirte en Orc Shaman, primero debes aprender a guiar a los espíritus. Para lograrlo, debes dominar el 'lenguaje del fuego', que te permitirá comunicarte con los espíritus. Se necesitan tres objetos para prepararse para aprender el lenguaje del fuego: debes reunir la piel de un Kasha bear, el caparazón de un Kasha blade spider y un huevo ardiente de un scarlet salamander. Los scarlet salamanders se encuentran en la Cave of Trials, y los Kasha bears y Kasha blade spiders, en torno a la bifurcación que hay sobre la cueva.

    Monstruos que cazar - scarlet salamanders, Kasha bears y Kasha blade spiders.

    Ve a: Cave of Trials

  2. Tataru zu Hestui

    Has reunido los tres objetos. Vuelve con Tataru Zu Hestui y prepárate para encontrarte con el espíritu.

    Ve a: Tataru zu Hestui

  3. Hestui Totem Spirit

    Lleva la Hestui Mask y el Fiery Egg al Hestui Totem Spirit. Lo encontrarás en las ruinas del sur del templo de Pa'agrio.

    Ve a: Hestui Totem Spirit

  4. Ritual de la llama

    El Hestui totem spirit te ha regalado una garra. Ahora vuelve con Tataru Zu Hestui, en Orc Village.

    Ve a: Tataru zu Hestui

  5. Los nombres de los espíritus

    Has realizado un ritual con la garra que recibiste del Hestui totem spirit y has aprendido el lenguaje del fuego. Lleva la recomendación que recibiste de Tataru Zu Hestui a Seer Umos, en Gludin Village. Él te dirá cómo averiguar los nombres de 99 espíritus.

    Ve a: Seer Umos

  6. Duda-Mara Totem Spirit

    Seer Umos explica que la segunda prueba para convertirte en Orc Shaman consiste en aprender los nombres de 99 espíritus. Para ello, debes reunirte con el Duda-Mara totem spirit. Pero antes debes prepararte. Caza grizzly bears en Fellmere Harvesting Grounds, al norte de Gludin Village, y trae tres frascos de grizzly blood. Monstruos que cazar - grizzly bears.

    Ve a: Fellmere Harvesting Grounds

  7. Vuelve con Seer Umos

    Has reunido todas las unidades de Grizzly Blood. Ahora llévaselo a Seer Umos, de Gludin Village.

    Ve a: Seer Umos

  8. Encargado de los nombres

    Toma la vasija con la sangre y ve a visitar al Duda-Mara totem spirit. Se dice que el espíritu tótem se encuentra al norte de la Arena de Gludin Village.

    Ve a: Duda-Mara Totem Spirit

  9. Durka Spirit

    El Duda-Mara totem spirit te ha pedido que atrapes al Durka spirit. Encontrarás a este espíritu mientras cazas Venomous Spiders y Arachnid Trackers en Fellmere Harvesting Grounds.

    Ve a: Fellmere Harvesting Grounds

  10. Duda-Mara Totem Spirit

    Has capturado vivo al Durka Spirit. Llévalo al Duda-Mara totem spirit, al norte de la Arena.

    Ve a: Duda-Mara Totem Spirit

  11. Sangre de Duda-Mara Totem Spirit

    El Duda-Mara totem spirit te ha regalado una gota de sangre. Llévalo a Priest Umos, en Gludin Village.

    Ve a: Seer Umos

  12. La sabiduría de las almas

    Debes reunirte con Seer Moira, de Town of Schuttgart, si quieres recibir la sabiduría de las almas.

    Ve a: Seer Moira

  13. El espíritu tótem más sabio

    Seer Moira te dice que acudas al Totem Spirit of Gandi en busca de conocimiento.

    Ve a: Totem Spirit of Gandi

  14. Hacia el Valley of the Lords

    El Totem Spirit of Gandi dijo que derrotaras al Black Leopard en el Valley of the Lords para recibir la sabiduría de las almas. ¡Ve al Valley of the Lords!

    Monstruo que cazar - Black Leopard

    Ve a: Valley of the Lords

  15. Las enseñanzas de la sangre

    Cada vez que la sangre del Black Leopard toca tu cuerpo, sientes una sensación curiosa y oyes una voz extraña. ¿Intenta decir algo el leopardo moribundo? Examina el cadáver del leopardo muerto.

    Ve a: Dead Leopard's Carcass

  16. Se requiere un sacrificio

    Casi pudiste sentir algo procedente del Dead Leopard's Carcass. Quizá des con la respuesta si matas a más de ellos.

    Monstruo que cazar - Black Leopard

    Ve a: Black Leopard

  17. Voz

    El Dead Leopard's Carcass te está llamando. ¡Habla con él!

    Ve a: Dead Leopard's Carcass

  18. La última sangre

    Hay que tener en las manos la sangre del Black Leopard para recibir la lección final.

    Monstruo que cazar - Black Leopard

    Ve a: Black Leopard

  19. Cuerpo ensangrentado

    La sangre del Black Leopard te cubre el cuerpo. Vuelve a Dead Leopard's Carcass.

    Ve a: Dead Leopard's Carcass

  20. La sabiduría de Gandi

    De pronto ves una imagen del Totem Spirit of Gandi. ¿Te está llamando?

    Ve a: Totem Spirit of Gandi

  21. El camino hacia Orc Shaman

    El Totem Spirit of Gandi conoce tus experiencias recientes. Te dijo que buscaras a Seer Moira, que te llevará hasta un chamán.

    Ve a: Seer Moira

Diálogos de los NPC

Lo que dicen los NPC de la misión, con las palabras del juego; bajo cada página están las respuestas que puedes elegir. Se muestra en inglés, igual que en el cliente del juego.

Tataru Zu Hestui17 páginas · EN

An Orc Mystic acts as an intermediary between this world and the spirit world, supplicating the spirits for the power to command nature. That is how we breathe power into our allies and cure even the most grievous wounds of battle. Even our enemies quake before this mighty power!

  • Say you want to be an Orc Shaman.

We Orc Shamans perform miracles with the authority of fire -- we do not teach this power lightly! Only Orc Mystics may be permitted to seek the secret of the eternal flame. You do not meet the qualifications.

You are already an Orc Shaman! Why do you waste your time here? Your path lies elsewhere!

An Orc Mystic must ask the spirits to lend him some of their power, while an Orc Shaman uses the authority of Pa'agrio to actually control them. But you have not yet met the requirements to wield that authority.

Dedicate yourself to the task! Return to me when you have reached level 20.

Have you not already acquired the Mask of Medium? It is the token that proves your readiness to become an Orc Shaman.

Travel now to the Human lands and show it to the High Prefect. Then he will confer on you the title of Orc Shaman. Tejakar Pa'agrio! May the powers of fire be with you!

To master the authority of flame and truly govern the spirits, you must learn 2 things. First, you must learn the language of flame, which is the language of the spirits, in order to communicate with them. Second, you must learn the names of the 99 spirits in order to acquire power over them. Unless you accomplish both tasks, you cannot become a true Orc Shaman.

  • Say you want to become a true Orc Shaman.

The language of flame cannot be taught, only learned. Confused? Ha!

If you wish to learn the language of flame, my young friend, you must summon the Hestui Totem Spirit. The spirit, who takes the form of a Kasha Bear, symbolizes dignity and wisdom.

Before attempting the summoning, however, you must first bring me a Kasha Bear Pelt and Kasha Bladespider Husk. You must also hunt the Scarlet Salamander and obtain one of its Fiery Eggs.

Why do you hesitate? If you wish to summon the Hestui Totem Spirit, bring me a Kasha Bear Pelt and Kasha Bladespider Husk. Also, obtain a Fiery Egg from the Scarlet Salamander!

Now I will make you a totem mask from the Kasha Bear Pelt and Kasha Bladespider Husk you brought. It will enable you to learn the language of flame when you meet our Hestui Totem Spirit.

The Fiery Egg you obtained from the Scarlet Salamander contains an unborn spirit whose existence is not yet ordained. It is truly a valuable item, fit to offer to the Totem Spirit as a gift.

Now go to the Ruins south of the Temple of Pa'agrio and seek the Hestui Totem Spirit. Dejakyar Lamme! May the eternal flame guide your path.

Now that you have prepared the Hestui Mask and the Fiery Egg, seek the Hestui Totem Spirit at the Ruins south of the Temple of Pa'agrio. Dejakyar Lamme! May the eternal flame guide your path.

Dejakyar Lamme! You have brought the Claw of the Totem Spirit! Magnificent! Young Mystic, now we shall perform a ritual in which we prick your tongue with the claw. Then you shall be able to speak the language of flame!

  • Perform the ritual.

The great Hestui Totem Spirit guards the very secret of the universe: the means through which we communicate with the spirits. The language of flame cannot be taught nor recorded on scrolls -- it can only be learned, as you have done, through fire and pain and blood.

Your first step is complete. Now, if you wish to be able to command the spirits themselves, you must learn the Names of the 99 Spirits. Go to Gludin in the Human land of Aden and show Seer Umos this letter of recommendation. He will guide you to the next step...

Thanks to the great Hestui Totem Spirit, you have mastered the secret language of flame!

Now you can communicate with the spirits -- but you cannot yet command them. If you wish to do so, you must either learn the Names of the 99 Spirits or acquire the Wisdom of the 99 Spirits. Which method will you choose?

  • Learn the Names of the 99 Spirits.
  • Acquire the Wisdom of the 99 Spirits.

You wish to learn the Names of the 99 Spirits? Then go to Gludin Village in the Human land of Gludio and show this letter of recommendation to Seer Umos. He will tell you what you must do next.

You wish to acquire the Wisdom of the 99 Spirits? Then seek Seer Moira in the Town of Schuttgart beyond the Valley of the Lords to discover you what you must do.

You have done well in learning the language of flame, young Mystic. Now you must journey to the Human land of Gludio to learn the Names of the 99 Spirits. Seek Seer Umos in Gludin Village to discover what you must do.

Though you have learned the language of flame, unless you know the Names of the 99 Spirits you will not be able to control them. You must pass this trial to become a true Shaman, so steel yourself for the perils ahead. Dejakyar Lamme! May the eternal flame protect you!

Dead Leopard's Carcass8 páginas · EN

The Dead Leopard Body has a compelling gaze, as if distant flames flicker in its eyes.

His lips tremble with weird murmurs:

[. . . and you need more blood... to acquire more blood... the blood of the Black Leopard...]

An eerie force emanates from the Dead Leopard Body.

The Dead Leopard Body's gaze is startling, flickering with the light of distant flames.

His lips move disturbingly, issuing strange murmurs:

[...but you need more blood...to acquire more of the sacred blood...the blood of the Black Leopard...]

There's a strange song coming from somewhere. At last you discover the source: it issues from the mouth of a dead leopard.

The song sounds vaguely familiar yet somehow outlandish as well, like a song you might have heard a foreigner sing as a child.

[. . . Zakar Gandi! Tejakar Leopa!

O, forgotten song, lost amid the long tribal battles!

O, my fellow warriors, once a mighty army, now scattered to the winds!]

  • Listen carefully to the song.

[One fire shines its light,

Two fires warm us with their might.

Fires without number may

Combine to chase all cold away,

But let them stray and court disaster!

Fire is a fearful master.]

  • Listen to the song of fire.

[A ghost is much like a fire:

approach it with great care,

a proper distance bear,

and grow as warm as you desire.

But stray too close to the source,

And it will eat you whole;

For ghosts and fiery coals,

Have no means to restrain their force.

Remember the teachings of Pa'agrio!

Remember the Song of Fire!

In order to hear the last teaching,

Drench your hands once more with the blood of the Black Leopard!]

The Dead Leopard's lips tremble eerily. Is it trying to mutter something?

If you obtain the blood of the Black Leopard, perhaps then you can determine if this is an illusion.

The Dead Leopard Body murmurs, over and over:

"Go and find the Totem Spirit of Gandi. Go and find the Totem Spirit of Gandi."

Umos7 páginas · EN

To meet an Orc brother in such a foreign place as this, I am truly glad to see you. From Tataru's letter, I see you have received the language of flame from the Hestui Totem Spirit. You have passed the first step in becoming an Orc shaman.

However, to become a true Orc Shaman, you need more than just the ability to speak the language of the spirits. To control the spirits and rule their power, you must be able to shout out their names.

However, I cannot teach you the ninety-nine names of the spirits nor are they recorded anywhere. To learn them you must meet the Duda-Mara Totem Spirit, which is called the "one that holds names." The spider web of time and space that he has spun meets various places in the continent, and one of those places is Gludio.

Before you meet the Duda-Mara Totem Spirit, you must prepare some things. Hunt the grizzly bear which lives in Gludio and bring back its blood. When you have collected three full bottles of blood, then bring them back to me.

As I already explained, you must prepare something before meeting the Duda-Mara Totem Spirit. Hunt the grizzly bear that lives in Gludio and bring back its blood. If you collect enough to fill three bottles, bring it back to me.

I will put the grizzly's blood you have brought in this cauldron. Take this to the Duda-Mara Totem Spirit. If it tries to threaten you, quickly offer the cauldron as a gift. If you are a single second late, you may spend eternity tied up in its spider web.

When you offer the blood as a gift, ask to be taught about the names of the spirits ... You must keep this in mind.

The totem spirit is located north of the Arena in Gludin Village. Well then, I hope you return having learned the secret of the spirits. May the divine protection of flame be with you.

I see you have not left yet. Find the Duda-Mara Totem Spirit and learn the names of the spirits. Only then, will you acquire the true power of a shaman and be able to change profession to an Orc Shaman. The totem spirit is located north of the Arena in Gludin Village. Dejakyar Lamme! May the protection of flame be with you.

The Duda-Mara Totem Spirit will not teach you the names of the spirits without receiving anything in return. Even though it is difficult, you must complete the task that the totem spirit asks you. Only then will you be able to learn the hidden names of the spirits. Dejakyar Lamme! May the protection of flame be with you.

Tejakar Pa'agrio! You have safely returned. And you have brought the blood of the totem spirit. Congratulations! Now, after you perform the ritual of drinking the totem spirit's blood, you will be able to call the names of the ninety-nine spirits. Then you will have the power to become a true Shaman.

  • Perform the ritual

All those that manage the names of spirits, those that spin the spider web of time and space, we receive the secret of the spirits contained in the blood of the Duda-Mara Totem Spirit. You, young shaman, have received the true authority of flame to be able to call the names of spirits and control their power.

Now take this mask. It is a token that shows you have earned the qualifications to become a shaman. Congratulations, singer of chants! Take the mask and go to the high prefect to change profession to Orc Shaman. Tejakar Pa'agrio! May the flame guide you to the path of righteousness.

Duda-Mara Totem Spirit6 páginas · EN

Oh-ho! To meet the offspring of Pa'agrio in such a remote land! What do I call you?

Wait, are you a Shaman that can speak the language of spirits? You must have come to steal the secret of spirits away from me? Go away! If you do not want to be tied up tight in my web and hung for all eternity, begone!

  • Show the Blood Cauldron

... Didn't I tell you to go away ...!

Hmm ... Wait ...! What is that sweet smell? Such a sweet smell comes from that cauldron! The sweet smell of blood ... You are giving this to me? Thank you ...!

Mmmm ... mmm ... . So, young shaman of Pa'agrio, have you come to me to learn the names of the ninety-nine spirits?

  • Say you want to learn the names of the spirits

... If you want, I will teach you ... But I must ask a favor in return ...

... One of the evil spirits I sealed in my web of space and time has escaped ... I have come all the way here to Gludio to catch that scoundrel ... Impertinently, it is hiding in the body of my offspring ...!

Poison spiders, arachnid trackers, all my adorable children ... The Durka Spirit that I seek is hidden in my children's bodies.

... You must hunt spiders and make it reveal itself ... Take this spider web of space and time that I have spun. When you have pinned the Durka Spirit down, seal it in this net and bring it to me. Then I will teach you what you wish to learn.

... If you capture the Durka Spirit that escaped from my web, I will teach you the names of the spirits ... However, the scoundrel is hiding in the bodies of my precious children, the poison spiders and arachnid trackers!

Well done indeed, young shaman. I will firmly seal it away so it does not escape a second time from my web to spread evil forces in the world ...

Did you know, all the spirits that move the world with unseen powers were caught in my web at one time or another. As the price for freeing them, I asked for their names. That is how I came to know the names of the ninety-nine spirits.

The name of all the spirits is contained in a drop of blood from the tip of my foot. I will give this to you. Take it to Seer Umos and perform a ritual with the blood in your mouth to receive the secret of the spirits.

... Take the drop of blood I have given you to Seer Umos. By performing a ritual of drinking that blood which contains the secret of spirits, you will be able to obtain the powers of a true incantator.

Hestui Totem Spirit5 páginas · EN

... growl ... Who dares to speak to me? I have poor eyesight so I cannot see you well, but I can smell ... You smell like a shaman! You are no doubt one who has come to steal the secrets of the spirits! Go away, before I bite off your head and swallow your heart!

  • Wear Hestui Mask

... growl ... Hmm ... Come closer! Looking at your face ... No doubt you are a descendant of Hestui! Yes, yes ... The offspring of the kasha bear are always welcome!

... growl ... I'm sure you have come to learn the language of flame. It is one of the secrets you must learn to communicate with the spirits. Of course, I could teach it to you, but ... My young Orc ... What can you give me in return for my teachings?

  • Give fiery egg

... Why, isn't this the fiery egg! Where did you find such a valuable item? I, the guardian spirit of the Hestui, am greatly pleased with your gift ...! I will watch over the egg with delight, waiting for the birth of a new flame spirit ... Will it be a bird of flame? Or a bright blazing lizard of fire? Indeed, I am curious!

... growl ... Then I will give you a gift in return. Take this claw ... If you prick your tongue with it and let the blood run, you will be able to speak the language of the spirits ... Take it to Tataru Zu Hestui and perform the ritual.

... growl ... Well then, may the blessing of the guardian spirits be with you, offspring of Hestui!

... growl ... Young Orc ... Take the claw that I gave you to Tataru Zu Hestui and perform this ritual: if you prick your tongue with the claw and perform a ritual that draws blood, when you will be able to speak the language of flame ...

... growl ... To become a true Shaman, it is not enough to speak the language of flame ... Young Orc, if you truly wish to control the spirits you must learn the names of the ninety-nine different spirits ... Go and speak with one of my brothers, the Duda-Mara Totem Spirit, who is known as the "one who holds the names."

Totem Spirit of Gandi5 páginas · EN

You stupid Orc! You're here to acquire the knowledge of the Totem Spirit, aren't you?

The knowledge of the Totem Spirit can only be handed down to those in the same tribe! Different tribes could never fully understand the Totem Spirit, they'd only acquire some fragmented pieces of knowledge.

Hum...

You may still want to acquire the knowledge of the Totem Spirit, even though you understand the limitations... As did most others... Am I correct?

  • "I want the knowledge."

I see... Grrrr...

That's the Tribe of Fire, one of your Orc Tribes under the protection of our Totem Spirit...

Very well! There's something you must do at once! Find the Black Leopard in the Valley of the Lords and kill him. Get the Dialogue of Souls and Wisdom of Souls when you defeat him.

Defeat the Black Leopard in the Valley of the Lords and then pour the blood on yourself! That will give you the wisdom!

Krrrr... Well...now you look more like an Orc..

Have you become a Shaman of Flame...

The essence of the Wisdom of Souls... The meaning of the word "victory"...

No, you're much too young...

  • ......

Ha!

Well, there's no need for you to feel pain, young Orc.

From the time that Pa'agrio created you, you were supposed to be like this!

The shape of burning fire is not one and the kind of fire is not one either.

You've been cleansed with the blood of Gandi's family, now other Totem Spirits cannot ignore you... krrrr...

Now, speak with Seer Moira over there. Since you have my wisdom, he'll lead you to a Shaman.

Moira3 páginas · EN

Congratulations, young Orc, on taking the first step in this world!

I want you to learn here in Schuttgart how to inherit the wisdom of the souls!

Behold this Black Leopard in front of me! He's the Gandi Totem Spirit, the wisest of all Totem Spirits!

Talk to him and receive his knowledge! He'll help you!

Look at the Black Leopard in front of me! He's the Gandi Totem Spirit, the wisest of all the Totem Spirits!

Talk to him and receive his knowledge! He'll help you!

I've watched you, young Orc...

You learned the Language of Flame from the Hestui Totem Spirit and the wisdom of souls from the Gandi Totem Spirit.

You're now a legitimate Orc Shaman! I'll give you this Mask of Shaman as proof.

Take it to the High Prefect and you'll be able to transfer class. Again, congratulations, Tazakar Oroca!

Mapa

Objetos de la quest

Quests: nivel 14–22

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