Path of the Palus Knight
Path of the Palus Knight es una quest de Lineage 2 High Five (única, en solitario) para personajes de nivel 18+. Empieza con Virgil en Town of Gludio.
Dark Elven Knights must pass two trials to become an elite Palus Knight. Are you worthy to join them?
Guía paso a paso de Path of the Palus Knight
El primer cambio de clase del Dark Fighter que se hace Palus Knight, la base de Shillien Knight y Bladedancer. Son dos rituales: trece calaveras de The Neutral Zone y después un ataúd hecho con restos de araña de Windmill Hill.
Town of Gludio. Busca a Master Virgil en el gremio de elfos oscuros y acepta la quest. Recibes: Palus Talisman.
The Neutral Zone (teletransporte desde Dark Elf Village). Caza Lycanthrope (nv. 20) hasta reunir: Lycanthrope Skull ×13.
Town of Gludio. Vuelve con Master Virgil en el gremio de elfos oscuros. Recibes: Virgil's Letter.
Gludin Village. Busca a Abyssal Celebrant Kalinta en el gremio de elfos oscuros. Recibes: Morte Talisman.
Windmill Hill (teletransporte desde Gludin Village). Caza Venomous Spider (nv. 18) hasta reunir: Venomous Spider's Carapace.
Caza Arachnid Tracker (nv. 19) hasta reunir: Arachnid Tracker Silk ×5.
Gludin Village. Vuelve con Abyssal Celebrant Kalinta en el gremio de elfos oscuros. Recibes: Coffin of Eternal Rest.
Town of Gludio. Vuelve con Master Virgil en el gremio de elfos oscuros para completar la quest. Recibes: Gaze of Abyss.
Consejos
- Lycanthrope es de nivel 20 y pega fuerte para un personaje de nivel 19, así que enfréntalos de uno en uno.
- Al nivel 20 enseña Gaze of Abyss al Gran Maestro del gremio de elfos oscuros de Gludio.
Recompensas
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Gaze of Abyss
Diario de la quest
Ritual of 13 Skulls
Quest that must be fulfilled to change class to Palus Knight. Master Virgil asks that you capture the 'gaze of abyss' through a trial in order to become a Palus Knight. He says you must then go to the Neutral Zone and bring back 13 Lycanthrope Skulls needed for the 13 Skull Ceremony. This will fulfill the first stage of the trial.
Ve a: Neutral Zone
Return to Master Virgil
You have collected all 13 skulls. Go to Master Virgil of the Town of Gludio and find out about the second trial.
Ve a: Master Virgil
Ritual of Red Coffin
The second trial involves making a red coffin. Visit Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village.
Ve a: Abyssal Celebrant Kalinta
Coffin of Eternal Rest
The Trial of Red Coffin requires you to make a coffin. You must go to Windmill Hill south of Gludin Village and obtain one Predator's Carapace and five units of Arachnid Tracker Silk.
Ve a: Windmill Hill
Return to Kalinta
You have obtained all the ingredients to make the Coffin of Eternal Rest. Take them to Abyssal Celebrant Kalinta of the Dark Elf Guild in Gludin Village and ask him to make the coffin for you.
Ve a: Abyssal Celebrant Kalinta
Owner of the Coffin of Eternal Rest
By carving your name on the coffin, you have become its true owner. Now, take it and return to Master Virgil in the Town of Gludio.
Ve a: Master Virgil
Mapa





