Test of the Maestro
Test of the Maestro is a one-time, solo quest in Lineage 2 C4: Scions of Destiny for characters of level 39+. It starts with Lockirin in Dwarven Village.
In order to become a maestro, you must pass the Test of Maestro. Iron Gate's Lockirin who administers the test says that you must obtain and bring back recommendations from three other elders. Will you indeed be able to obtain recommendations from the three Dwarven elders who are known to have very high standards?
Test of the Maestro walkthrough
The third mark for Warsmith, open from level 39. Lockirin of the Iron Gate wants the recommendations of three elders, and each elder has a job of his own: a report on Cruma Tower, a rescue in the Cave of Trials and a broken teleport device for Master Toma.
Dwarven Village. Find Iron Gate's Lockirin in the main hall of the village and take the quest.
Recommendation of Filaur
Find Gray Pillar's Filaur in the main hall of the village. You receive:
Architecture of Kruma.Cruma Tower (teleport from Town of Dion). Talk to Researcher Lorain. You receive:
Ingredients of Antidote.Cruma Marshlands (teleport from Town of Dion). Hunt Giant Mist Leech (lv. 25) until you have:
Blood of Leech ×10.Cruma Tower (teleport from Town of Dion). Hunt Stinger Wasp (lv. 30) until you have:
Stinger Wasp Needle ×10.Hunt Marsh Spider (lv. 34) until you have:
Marsh Spider's Web ×10.Return to Researcher Lorain. You receive:
Report of Kruma.Dwarven Village. Return to Gray Pillar's Filaur in the main hall of the village. You receive:
Recommendation of Filaur.
Recommendation of Balanki
Find Silver Scale's Balanki in the main hall of the village. You receive:
Letter of Solder Detachment.Talk to Chief Croto. You receive:
Paint of Kamuru.Cave of Trials (teleport from Orc Village). Talk to Jailer Dubabah.
Talk to Corpse Of Kamur.
Kill Evil Eye Lord (lv. 37) to get:
Necklace of Kamuru.Dwarven Village. Return to Chief Croto.
Return to Silver Scale's Balanki in the main hall of the village. You receive:
Recommendation of Balanki.
Recommendation of Arin
Find Black Anvil's Arin in the main hall of the village. You receive:
Paint of Teleport Device.Talk to Master Toma.
Hunt King Bugbear (lv. 32) until you have:
Broken Teleport Device.Return to Master Toma. You receive:
Teleport Device ×5.Return to Black Anvil's Arin in the main hall of the village. You receive:
Recommendation of Arin.
Mark of Maestro
Return to Iron Gate's Lockirin in the main hall of the village to complete the quest. You receive:
Mark of Maestro.
Tips
- The three recommendations can be earned in any order. Start with Arin if you see Toma on the way: he changes his place between three spots outside the Dwarven Village and can take a while to find.
- Lorain hides behind the rocks to the right of the Cruma Tower entrance; all three monsters for her antidote live in the marsh around the tower.
Quest journal
The Elders' Recommendations
Lockirin explains that if you wish to become a Maestro, you must obtain the recommendations of three elders.
Return to Lockirin
You've collected all three elders' recommendations. Return to Lockirin of the Iron Gate.
Go to: Iron Gate's Lockirin
Map




Quest items
Quests: level 35–43
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