All 150 A-Grade weapons of Lineage 2 Scryde, by type with their stats. Open an item to see where it drops and how it is crafted.
Starting with A grade, the 100% recipes disappear from crafting and only the 60% ones remain, so welcome to the real world: the fairy tales about 100% crafting of B weapons are over, meet the Great Korean Random (GKR).
With A-grade weapons you have to understand their clear gradation, otherwise your head will be a mess: all these low, top, C5 weapons and Interlude weapons can get so mixed up in there that it will be a quiet horror. So we classify them like this: there are low A-grade weapons and top A-grade weapons. That was how it was before Interlude. Interlude introduced the location Primeval Isle, and with it new A-grade weapons whose stats are better than those of top A. That is why the new weapons came to be called best A-grade weapons, or Interlude weapons, or dino weapons.
As for me, it is better to call it best A-grade weapons (best meaning the best weapons of A grade), so that is what I will call it here. Every weapon listed below is marked with one of three positions: low A grade, top A grade, or best A grade (the Interlude dino weapons).
Now the general principles of crafting A-grade weapons. Low A weapons are practically never crafted, and not because there is no need for them: simply 99% of all such weapons coming to the market are got from the subclass quest, where a top B weapon is exchanged for a low A one, and since somebody is always doing this quest, the inflow of low A weapons never stops. Of course sometimes you have to craft those too, but that is an exception: for example, I crafted the Infernal Master and the Spiritual Eye, but that was on servers whose pack had been remade from C4 into Interlude, where such weapons simply were not available through the subclass quest. Or I crafted the Tallum Blade when I urgently needed to make the S duals
Tallum Blade*Dark Legion's Edge and this sword was not on sale or the price did not suit me.
Top A weapons are crafted practically always, with only a few exceptions: for example, the top A fists Dragon Grinder are not crafted, because nobody really needs them and selling them is very hard, and the Elysian is crafted rarely: there seem to be many dwarves, but it does not sell for much.
Best A weapons have other problems: everything would be crafted (well, probably except the fists Sobekk's Hurricane) if there were free access to the recipes and keys for these weapons. But alas there is none, because both the recipes and the keys are available only through quests on the Primeval Isle, and that is quite hard and cannot be a mass thing. Because of this the prices of best A-grade weapons are very high and often exceed the prices of S-grade weapons.
- Axes and blunts, one-handed:
Meteor Shower low,
Elysian top,
Barakiel's Axe - Health best. Two-handed:
Destroyer Hammer low,
Doom Crusher top,
Behemoth's Tuning Fork best. - Pikes, polearms:
Halberd low,
Tallum Glaive top,
Tiphon's Spear best. One-handed swords:
Tallum Blade low,
Dark Legion's Edge top,
Sirra's Blade best. Two-handed swords:
Infernal Master low,
Dragon Slayer top,
Sword of Ipos best. - Daggers:
Bloody Orchid low,
Soul Separator top,
Naga Storm best. Bows:
Carnage Bow low,
Soul Bow top,
Shyeed's Bow best. Fists:
Blood Tornado low,
Dragon Grinder top,
Sobekk's Hurricane best. - Duals:
Keshanberk*Keshanberk are the low A duals, then come
Keshanberk*Damascus and
Damascus*Damascus, and Damascus*Tallum Blade are the top A duals. The duals are the only thing that does not fit the system: there are as many as 4 different A duals, and best A duals do not exist at all; so once again NCsoft did not bother and left the gladiators out. - One-handed magic blunts:
Spiritual Eye low,
Flaming Dragon Skull top,
Cabrio's Hand best. Two-handed magic blunts:
Dasparion's Staff low,
Branch of the Mother Tree top,
Daimon Crystal best. One-handed magic swords:
Elemental Sword low,
Sword of Miracles top,
Themis' Tongue best.
As you may have noticed, the names of all best A weapons are tied to some raid bosses. What came into NCsoft's head to do it this way is not quite clear: if you look at those raid bosses, they have nothing similar as a weapon and never had, and some analogies cause plain hysterical laughter. What weapon can Queen Shyeed have if she is a big cockroach, or the little ball Daimon the White-Eyed: where exactly was it hiding that weapon? And Death Lord Ipos holds a
Great Sword in his hands. Nonsense, in short, but never mind. Good luck with the craft.