The One Who Ends Silence

The One Who Ends Silence is a repeatable, solo quest in Lineage 2 Scryde for characters of level 82+. It starts with Greymore in Monastery of Silence.

Priest Greymore, who infiltrated the Monastery of Silence, is looking for adventurers to defeat the monks in the Monastery of Silence by order of Priest Dominic of Rune Village…

Walkthrough

  1. Bring on the Noise

    Priest Greymore infiltrated the Monastery of Silence and says that he will reward anyone who defeats the monks of the monastery. The rags of the monks will be counted by the 100.

    Monsters to be hunted - Savior Solina, Seeker Solina, Ascetic Solina, Divine Judge, Divine Manager, Divine Worshipper, Divine Guardian, Divine Fighter, Divine Magus

    Go to: Monastery of Silence

NPC dialogs

What the NPCs of the quest say, in the words of the game; under each page are the answers you can choose.

Greymore13 pages

You again! I was just thinking until you started talking to me. What is it?

  • "Uh… I can come back later."

Yes, fool, leave me to my craft... wait. Wait! Don't go yet, something just occurred to me.

Brother Dominic assigned me a mission and I think you might be able to help me with this one. You see, I have a dream. In this dream, I am not stuck in this dreary Monastery surrounded by these dreary humorless monks. You can help make this dream a reality.

  • Accept the mission.

You! Can't you see I'm thinking? Thinking of these idiot monks… thinking of the unspeakable horrors that will befall them before I'm done here.

(Only characters level 82 and above who have completed Secret Mission may take this quest.)

Finally, we'll be able to cleanse this place of these filthy monks. I can see it in your eyes, you want it as much as I do. And I can tell you, I REALLY do. These fools will know fear before the day is over. You must defeat them for me.

All monks in the monastery, I am not picky about who. Seeker Solina, Savior Solina, Ascetic Solina, Divinity Judge, Divinity Manager, Divinity Worshipper, Divinity Protector, Divinity Fighter, Divinity Magus... any of them. Defeat as many as you can. As proof... hmm... bring me their Monk's rags. Yes, that will be perfect.

Alright, so how goes the hunt?

  • I defeated enough monks.

Then you need proof!

You have shown the uncanny ability to startle me but I can read a lie in any man's eyes, especially now that I've been surrounded by these phony monks.

This is good, but I will only reward you once I have at least 100 of these monks' rags in front of me.

Ah… now doesn't that feel good? With every monk erased from this world, it feels a little better. Sometimes I don't even see the monk fall, I just get that feeling that the world is a better place and I know why.

Anyway, how did we fare?

  • I brought 100 Rags of Monks
  • I brought 200 Rags of Monks
  • I brought 300 Rags of Monks.
  • I brought 400 Rags of Monks.
  • I brought 500 Rags of Monks

Nicely done, creature. Take care in your travels. What will you do now?

  • "I have more rags."
  • "I've got a fever… and the only cure is more monk blood."
  • "I tire of this. I am done with this mission."

Hm… looks like you don't have that many rags. Pity, I wish you did. Very sincerely.

Wise decision. These bloody monks deserve every bit of pain you give them. Phonies, liars, and humorless fools the bunch of them!

Ahh… but you still have some of these monk's rags. If you quit now, we'll have to throw them away.

  • "Hmm… Ok I have more rags."
  • "Yeah… actually beating up more monks sounds good."
  • "Oh well. I'm done with this."

Ah well, felt good while it lasted. Good bye then.

Map

Quest items

Quests: level 78–86

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