Event: Pantheon
Clans, PvP and the Olympiad · Updated: 25.09.2026
Pantheon Event

Pantheon — a new PvP event with unique Roguelike mechanics and generous rewards!
It has several modes: Normal and Solo.
By killing other players you raise your mastery level. For each new mastery level you can choose 1 of 3 character boosts.
You get to choose from unique passive and active skills that can make your character much stronger.
The event runs daily from 13:00 to 15:00 and from 19:00 to 01:00 on Scryde X50.
Rewards
- For kills in the Pantheon players get the event currency — Drachma with a 100% chance.
- If players are in a party, Drachmas are shared according to the chosen loot mode.
- Without a Premium Account: the limit is 150 Drachmas per day.
- With a Premium Account: the limit rises to 300 Drachmas per day.
- [Only for X100, X5, X] Without a Premium Account: the limit is 200 Drachmas per day.
- [Only for X100, X5, X] With a Premium Account: the limit rises to 400 Drachmas per day.
- After the daily limit is used up there is still a small chance to get Drachmas for a kill: 5% on X100 and 4% on the other servers.
Base modes
- Solo mode: In this mode you cannot form parties, heal or resurrect other players, and buffs do not work on enemies. All players get a changed look, as in the Deathmatch event.
- Normal mode: Here you can play in a party, and there are no extra rules.
Pantheon bans and special conditions:
- Forbidden: Hero weapons, temporary Wither series weapons and any transformations except the basic ones.
- On entering the Pantheon, all ultimate skills that do not belong to the character are removed.
- Skills whose cooldown changes in the Pantheon: Warp (20 sec), Shift (15 sec) and Denial of Death (10 minutes)
- Banned skills: Bloodbound Might, Gigantic Swing, Enchanter Ability — Barrier
- Enchant limit: the max enchant is 6/8/8. If a player's gear is modified above 6 or 8, it automatically gives the stats of +6 or +8. This limit applies on X100, X5 and X0.5. On X50 there is no enchant limit in the Pantheon.
- All players are enemies, regardless of clan or alliance.
- Not consumed in the Pantheon: CP Potion, Spirit Ore, Soul Ore, Battle Symbols, Magic Symbols.
- After respawning, each player is rebuffed with the last scheme used at the buffer. This applies only to personal schemes; the Warrior/Mage set from the buffer will not come back, so create your own buff set.
- All players in the Pantheon have the Battle Blessing skill, an analogue of Noblesse, so you don't need to reapply Noblesse after every death.
Progression system
- During a 20-minute session players raise their mastery level, similar to the system in the Halloween event.
- Progress is shown in each player's title in the format: 2 lvl [12/25] (the level and the points needed for the next level).
- A session has 15 levels in total, and reaching the max level takes about 40 kills.
- The higher the level of the killed player, the more points you get. Killing a player of equal level gives 10 points. The minimum is 5 points (for killing characters with a lower mastery level than yours). The maximum is 20 points (for killing characters with a higher mastery level than yours).
- Mastery progress is reset when the next session starts.
- If players are in a party, the experience is split equally among all party members. The minimum experience gained = 1.
Level Table
| Level | Experience for the next level | Total experience |
|---|---|---|
| 1 → 2 | 10 | 10 |
| 2 → 3 | 20 | 30 |
| 3 → 4 | 20 | 50 |
| 4 → 5 | 30 | 80 |
| 5 → 6 | 30 | 110 |
| 6 → 7 | 30 | 140 |
| 7 → 8 | 30 | 170 |
| 8 → 9 | 30 | 200 |
| 9 → 10 | 30 | 230 |
| 10 → 11 | 30 | 260 |
| 11 → 12 | 30 | 290 |
| 12 → 13 | 30 | 329 |
| 13 → 14 | 30 | 350 |
| 14 → 15 | 30 | 380 |
Prize places:
Players can get extra Drachmas beyond the limit for prize places in a session:
- 1st place: 10 Drachmas
- 2nd place: 7 Drachmas
- 3rd place: 5 Drachmas
- 4th-6th places: 3 Drachmas each
New Pantheon skills:
Skills can be received at random when you level up.
Active skills automatically go to the first free slot of the Skill Bar.
New Skills
- Cleave (Passive) — increases melee weapon attack range by 75. Does not work with a bow or crossbow.
- Slow Weapon (Chance) – attacks have a certain chance to lower Speed by 60% for 3 sec.
- Decrease Heal – fully prevents the opponent from restoring HP/MP
- Swap – swaps places with the target
- Regeneration (Passive) - Restores 1% HP/MP/CP every second.
- Butterfly (Passive) - 25% chance to evade physical and magic skills.
- Ghost (Passive) - Raises the speed cap to 320. Speed +30.
- Immunity (Passive) - Full protection from negative effects
- Glassman (Passive) - Outgoing damage +75%, incoming damage +100%
- Heavy Hand (Passive) - P. Atk. +200%, but your Critical Rate is always = 1.
- Stability (Passive) - You cannot be pulled.
- Stone Leather (Chance) - When taking damage, reduces incoming damage by 50%.
- Frost Barrier (Chance) - When taking damage, freezes the enemy for 3 sec.
- Survival Instinct (Chance) - When taking damage, restores 15% HP.
- Wild Poison (Chance) - On attack, applies a deadly poison that lowers healing efficiency by up to 100%.
- Burning Arrows (Chance) - When attacking with a bow/crossbow, sets enemies on fire. Deals damage based on the target's Max HP.
- Witchcraft (Chance) - On a magic attack, slows the target's Speed, Atk. Spd. and Casting Spd.
- Stigma (Chance) - On attack, lowers resistance to melee weapons.
- Energy Force (Passive) - Your energy is no longer consumed.
- Guardian Veil (Chance) - When taking damage, puts up a barrier of 3000 HP.
- Bloodlust (Passive) - Restores 30% HP when you kill an enemy.
- Reflection - Reflects 50% of damage taken for 5 sec. (All damage types included)
- Shadow Spark - Deals a fixed 3000 magic damage to the target.
- Strong Root - Guaranteed to hold the target for 5 sec. Drains 500 HP per sec.
- Winter Dreamer - Guaranteed to put the target to sleep for 5 sec.
- Deep Sleep - Puts the target into a deep sleep for 3 sec. Damage does not wake the target.
- Gravity Collapse - Pulls up to 10 targets within a radius of 1200.
- Penicillin - Removes all negative effects from the user. Restores 30% HP. Can be used while moving.
- Mass Slow - Lowers the Speed of all enemies around by 70%.
- Destiny Blow - Lowers the target's HP by 50% with a high chance.
- Doppelganger - Leaves a copy and goes invisible.
- Shimmer - Drops the target lock on you. Can be used while moving.
- Chaos Strike - Guaranteed to stun enemies around for 3 sec.
- Bard Rage - A ranged physical blade attack for the BD/SWS classes.
- Phantom Step - Dashes forward and paralyzes the enemy. Range 1200.
- Shield Impulse - An incredibly powerful shield attack for tanks.
- Rapide - Gives max Atk. Spd. for 5 sec.
- Flow - Gives 90% cooldown reduction for all skills for 10 sec.
- + Over 30 passive skills with extra stats
- + Over 50 skills from other classes.
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