Warehouse Keeper's Pastime
Warehouse Keeper's Pastime é uma quest do Lineage 2 Scryde (repetível, em grupo) para personagens de nível 40–52. Começa com Cliff em Town of Oren.
Negociar é um trabalho que entorpece a mente! Os Freightmen precisam inventar seus próprios jeitos de matar o tempo.
Passo a passo
Recupere as Warehouse Keeper's Medal
Algumas medalhas de Warehouse Keeper que estavam sendo entregues em Town of Oren foram roubadas por monstros. Recupere-os e leve-os a Warehouse Keeper Cliff, de Town of Oren, ou a Warehouse Keeper Baxt, de Hunters Village, e você poderá jogar bingo.
Monstros a caçar -
Tanor Canyon: Nightmare Lords, Nightmare Keepers, Nightmare Guides.
Watcher's Tomb: Hunter Gargoyle, Dust Wind
Death Pass: Thunder Worm
Sea of Spores: Rotting Golem, Giant Monster Eye
Outlaw Forest: Hunter Gargoyle
Hunter's Valley: Weird Drake
Swamp of Fire: Tulben, Lord Conjurer, Conjurer
National Cemetery: Grave Guard
Forest of Mirrors: Karinkain
Diálogos dos NPCs
O que os NPCs da missão dizem, com as palavras do jogo; sob cada página estão as respostas que você pode escolher. Exibido em inglês, como no cliente do jogo.
Cliff26 páginas · EN
Don't tell my boss, but this job can get kinda slow. That's why we warehouse keepers created our own fun. I often play bingo with the other warehouse keepers. Sometime I even go over to another town's warehouse to play bingo on my days off.
But to be honest, regular bingo has gotten a little boring for me.
- "So?"
We've made the bingo games a little more interesting by adding some gambling. One of the perks of being a warehouse keeper is that there are all sorts of items left by owners who never come back to pick them up. That gives us a good stake for our games. Actually, though,
I mainly bet Medals of the Warehouse Keeper in our bingo games. In case you don't know, Medals of the Warehouse Keeper are awarded by the Iron Gate Guild to the warehouse keepers with the most sales. We really shouldn't be risking them, but...well, you know how it is.
Actually, though, we have bigger problems concerning those medals...
- Ask what happened.
Recently, a cargo wagon from Hunter's Village was attacked by monsters, and all its freight was stolen. Most of the items weren't very valuable, but a large quantity of Medals of the Warehouse Keeper was also being transported. Every one was taken!
Why were all those medals on that cargo wagon, you ask? Well, the thing is...I went to the warehouse in Hunter's Village on my recent day off, and I won big. In fact, I won too many medals to carry back. So I arranged to send them with next cargo wagon...
Will you help get them back for me?
- Say that you will help.
Don't tell my boss, but this job can get kinda slow. That's why we warehouse keepers created our own fun. I often play bingo with the other warehouse keepers. Sometime I even go over to another town's warehouse to play bingo on my days off.
Unfortunately, something recently happened because of my bingo playing and I need some help... Oh, you don't look like someone experienced enough to help. Maybe you know someone?
(Only characters who are level 40 and above may undertake this quest.)
Good! Bring back my Medals of the Warehouse Keeper and I'll give you a chance to play bingo with the big boys. If you do well, you can get an abandoned item from my warehouse as a reward. Who knows? You might get a nice weapon or a new set of armor. Ha ha!
According to rules of the game, you can bet either 10 or 100 medals. So to begin, you'll need to recover at least 10 medals. Of course, betting 100 gives you a better chance of winning.
Oh! Just so you know, Warehouse Keeper Baxt in Hunter's Village plays with me, and he offered to help recover the stolen medals.
Now, from what the eyewitnesses told us, the monsters who attacked the wagon were Sunken Golems, Giant Eyes, Conjurers, Lord Conjurers, Tulbens, Hunter Gargoyles, Dust Winds, Thunder Wyrms, Karincains, Weird Drakes, Grave Guards, Conductors of Nightmare, Watchers of Nightmare and Rulers of Nightmare. Good luck!
As I mentioned before, defeat Rotting Golem, Giant Monstereye, Conjurer Bat, Conjurer Bat Lord, Tulben, Hunter Gargoyle, Dustwind Gargoyle, Thunder Wyrm, Karicain, Weird Drake, Grave Guard, Nightmare Guide, Nightmare Keeper, Nightmare Lord, etc. and collect the Warehouse Keeper's Medals that they stole. Do that, and you may have the privilege of PLAYING BINGO! If you then somehow prove your bingo worth, I'll give you an abandoned item in my warehouse. What could be more exciting than that? I've had years to collect things. Ha ha ha~
Now, we play by the bingo rules firmly established three hundred and twelve years, sixty three days ago. That means, the number of medals to bet are either 10 or 100. So you need a minimum of 10 medals. I'm sure you'll get at least.. twice that. Maybe more. And the more you bet, the more chances you have to win better items.
And THAT'S NOT ALL!! You can also visit Warehouse Keeper Baxt in Hunter's Village to play Bingo. He is somewhat responsible for the cargo wagon assault and has agreed to cooperate.
- Listen to the Rules of Bingo
- Say that you quit.
Did you recover my medals? Then let's play bingo!
According to rules of the game, you can bet either 10 or 100 medals. Of course, betting 100 gives you a better chance of winning.
Before we start, make sure you have enough space in your inventory -- if you win, you want to be able to collect your winnings, right?
- Bet 10 Medals of the Warehouse Keeper.
- Bet 100 Medals of the Warehouse Keeper.
- Ask about the bingo rules.
Well, not all the medals have been recovered, but I understand. I'm sure you have other obligations...
Come back whenever you want to play bingo again.
I'll place numbers 1-9 on a 3x3 numberpad. Then you pick 6 numbers out of 1-9. When you finished your choices, we count how many lines can be made from your numbers: horizontally, vertically or diagonally. Got it? Maybe the easiest way to learn is to play it once.
I'll give you a reward if your choice of numbers can make 3 lines.
- Back to the game.
I'll place numbers 1-9 on a 3x3 numberpad. Then you pick 6 numbers out of 1-9. When you finished your choices, we count how many lines can be made from your numbers: horizontally, vertically or diagonally. Got it? Maybe the easiest way to learn is to play it once.
I'll give you a reward if your choice of numbers can make 3 lines.
I placed hidden numbers from 1-9 on a numberpad.
Now I take your 10 medals as a deposit -- that way no one is tempted to welch on a bet! If you stop before we're finished, your medals will be forfeit.
Now it's time to pick 6 numbers from 1-9. Choose your first number.
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Hey! You don't have enough medals to play. What happened?
Come back after gathering more medals.
I placed hidden numbers from 1-9 on a numberpad.
Now I take your 100 medals as a deposit -- that way no one is tempted to welch on a bet! If you stop before we're finished, your medals will be forfeit.
Now it's time to pick 6 numbers from 1-9. Choose your first number.
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Now, pick your second number.
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Now, pick the third number.
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That number has already been picked. Pick the second number again.
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Time to pick the fourth number!
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That number has already been picked. Pick the third number again.
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You're almost finished. Choose your fifth number carefully.
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That number has already been chosen. Pick the fourth number again.
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OK, now it's time for the sixth number. It's your last choice, so choose well.
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Getting confused? You chose a number that was already chosen. Pick the fifth number again.
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Ah! On the bingo pad below, you can see the numbers you chose in red. You've completed 3 lines! Congratulations! As I promised, I'll give you one of the abandoned items from my warehouse. Wait here...
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Phew! So dusty! Here it is. See anything you like?
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Hmm. You can see your picks in red on the numberpad below/ Unfortunately, your numbers didn't create at least 3 lines. Better luck next time!
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You are a seriously unlucky person! You can see your picks in red on the bingo pad below. As you can see, you didn't even get 1 line! You know, that's harder to do than to get 3!
I feel for you, friend. Let me give you something as a bit of encouragement. Wait here for a minute.
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Here, take this. I hope it helps!
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That number has already been chosen. Pick the sixth number again.
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Baxt21 páginas · EN
As Cliff mentioned before, defeat the Rotting Golem, Giant Monstereye, Conjurer Bat, Conjurer Bat Lord, Tulben, Hunter Gargoyle, Dragon Bearer Chief, Dragon Bearer Warrior, Dragon Bearer Archer, Dustwind Gargoyle, Thunder Wyrm, Karicain, Weird Drake, Grave Guard, Nightmare Guide, Nightmare Keeper, and Nightmare Lord, and collect the Warehouse Keeper's Medals that were stolen by them. Then I will give you a chance to play Bingo! The cargo wagon security was not great, obviously, so I'm taking responsibility and will help retrieve it.
If you do well at bingo, I'll give you an abandoned item in my warehouse for a reward. You might get a nice weapon or a decent piece armor if you're lucky. Ha ha ha....
According to the commonly used bingo rules between warehouse keepers, the number of medals to bet are either 10 or 100. You will need to gather at least 10 medals. Of course, betting 100 will give you higher chance of winning the better item....
- Listen to the rules of the game.
- Tell him that you're done
Did you bring the medals? Alright, then, let's play Bingo!
Our Bingo rules state that you can bet only 10 or 100 medals. Of course, when you bet 100 medals you stand a better chance of winning a high-quality item.
By the way, before you start playing Bingo, make sure you have enough room in your inventory! It would be a shame if you didn't have room for all your winnings, don't you think?
- Bet 10 Warehouse Keeper's Medals and play Bingo.
- Bet 100 Warehouse Keeper's Medals and play Bingo.
- "What are the rules of Bingo?"
I'm sorry to hear that. There are still more medals that need to be recovered. I understand that you must have your own reasons for quitting...
If you ever want to play bingo again, come back and see me.
I will randomly arrange the numbers 1-9 on the panel. Then you select 6 numbers between 1 and 9. If your choices form 3 lines, either horizontal, vertical or diagonal, you win! Does that make sense? You'll understand better once we start playing.
- Return to the game.
I'll arrange the numbers 1-9 on the panel. Then you select 6 numbers between 1 and 9. If your choices form 3 lines, either horizontal, vertical or diagonal, you win! Does that make sense? You'll understand better once we start playing.
I've arranged 9 numbers on the panel. Don't peek! Ha ha ha!
Now give me your 10 medals. Some players run away when they realize that they don't stand a good chance of winning. Therefore, I prefer to hold the medals before the game starts. If you quit during game play, you'll forfeit your bet. Is that satisfactory?
Now, select your first number.
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You don't have enough medals. Did you drop them somewhere?
Please bring the appropriate number of medals when you return.
I've arranged 9 numbers on the panel. Don't peek! Ha ha ha!
Please give me your 100 medals. Some players run away when they realize that they don't stand a good chance of winning. Therefore, I prefer to hold the medals before the game starts. If you quit during game play, you'll forfeit your bet. Is that satisfactory?
Now, select your first number.
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Now, choose your second number.
For your information, below is your current selection.
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Now, choose your third number.
For your information, your current selection is shown below.
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You have already selected that number. Choose your second number again.
For your information, your current selection is shown below.
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Now choose your fourth number!
For your information, below is your current selection.
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You have already selected that number. Choose your third number again.
For your information, below is your current selection.
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Now, choose your fifth number.
For your information, below is your current selection.
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You have already selected that number. Choose your fourth number again.
For your information, below is your current selection.
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Now choose your final number.
For your information, below is your current selection.
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You have already selected that number. Choose your fifth number again.
For your information, below is your current selection.
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You've created 3 lines! The red colored numbers on the bingo panel below are the numbers you chose. Congratulations! As I promised, I'll give you an unclaimed item from my warehouse. Wait here.
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Puff puff... it's very dusty. Here it is. Do you like it?
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Hmm... You didn't make 3 lines. Why don't you try again? The red-colored numbers on the panel are the ones you chose.
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You are spectacularly unlucky! The red-colored numbers on the panel below are the ones you chose. As you can see, they didn't create even a single line. Did you know that it is harder not to create a single line than creating all 3 lines?
Usually, I don't give a reward when you don't create a single line, but since I'm feeling sorry for you, I'll be generous this time. Wait here.
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Here, take this. I hope it will bring you better luck in the future.
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You've already chosen that number. Please choose your sixth number again.
For your information, below is your current selection.
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Mapa






Itens da quest
Quests: nível 36–44
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