Test of the Reformer

Test of the Reformer é uma quest do Lineage 2 Interlude (única, solo) para personagens de nível 39+. Começa com Pupina em Giran Castle Town.

Seekers of the true faith, whoever wishes to become a bridge between this world and the next as a Priest, should speak to an exiled preacher named Sla, a true man of faith.

Descrição do jogo. Exibido em inglês, como no cliente do jogo.

Passo a passo de Test of the Reformer

A terceira marca para Prophet e Shillien Elder, liberada no nível 39. Pupina quer que você veja como a fé se espalha. Você segue um pregador e seus ol mahum convertidos e os protege em quatro lutas pequenas, cada uma com sua regra: uma com Disrupt Undead, uma só com magia e outra só com armas.

O prego de Aruraune

  1. Giran Castle Town. Procure Priestess Pupina no templo e aceite a quest. Você recebe: Book of Reform.

  2. Execution Grounds. Cace Nameless Revenant (nv. 38).

    Destrua os mortos-vivos com Disrupt Undead até Aruraune se erguer entre eles.

  3. Mate Aruraune (nv. 40) para obter: Huge Nail.

  4. Giran Castle Town. Volte até Priestess Pupina no templo. Você recebe: Letter of Introduction.

  5. Plains of Dion (teleporte a partir de Town of Dion). Fale com Preacher Sla. Você recebe: Sla's Letter.

Os peregrinos da cachoeira

  1. Undine Waterfall. Fale com Katari.

    Um inspetor ataca os ol mahum convertidos assim que você chega.

  2. Mate Ol Mahum Inspector (nv. 38).

  3. Volte até Katari.

  4. Fale com Ol Mahum Pilgrim.

    Um dos peregrinos é um traidor e se revela quando você fala com eles.

  5. Mate Ol Mahum Betrayer (nv. 36) para obter: Letter of Betrayer.

  6. Volte até Katari. Você recebe: Katari's Letter.

  7. Plains of Dion (teleporte a partir de Town of Dion). Volte até Preacher Sla.

Três grupos de peregrinos

  1. Immortal Plateau, Southern Region (teleporte a partir de Orc Village). Fale com Kakan.

  2. Mate Crimson Werewolf (nv. 36).

    Enfrente os lobisomens com magia. Um golpe de arma que não mate na hora faz a tarefa falhar.

  3. Volte até Kakan. Você recebe: Kakan's Letter.

  4. Dwarven Village. Fale com Nyakuri.

  5. Mate Krudel Lizardman (nv. 36).

    A regra oposta: o homem-lagarto precisa cair no corpo a corpo, sem nenhuma magia.

  6. Volte até Nyakuri. Você recebe: Nyakuri's Letter.

  7. Singing Waterfall. Fale com Ramus. Você recebe: Undead List.

  8. Elven Ruins. Cace Skeleton Archer (nv. 13), Misery Skeleton (nv. 14), Skeleton Marksman (nv. 14), Skeleton Lord (nv. 15), Silent Horror (nv. 16) até juntar: Bone Fragment ×5.

    Um fragmento de cada um dos cinco tipos de mortos-vivos.

  9. Singing Waterfall. Volte até Ramus. Você recebe: Ramus's Letter.

  10. Plains of Dion (teleporte a partir de Town of Dion). Volte até Preacher Sla para concluir a quest. Você recebe: Mark of Reformer.

Dicas

  • Sla prega ao ar livre, entre Dion e Wastelands, e a quest volta a ele três vezes: guarde o lugar ou use o mapa abaixo.
  • Os mortos-vivos de Elven Ruins têm nível 13–16, então a última parte é rápida; as lutas difíceis são os monstros invocados de nível 36–40 do meio.

Diário da quest

  1. To Advance the Light

    Do your part to make the world a better place. Use Disrupt Undead to defeat the Nameless Revenants who haunt the Execution Grounds.

    Monsters to Hunt - Nameless Revenants

    Vá até: Execution Grounds

  2. Aruraune

    A strange entity has emerged among the Nameless Revenants! Kill it!

    Monster to Hunt - Aruraune

  3. A Large Nail

    Aruraune disappears after telling you that truth would soon be clear. Could this be what Priest Pupina was talking about?

    Vá até: Priestess Pupina

  4. Shout From the Wilderness

    The iron nail stuck in Aruraune's head is a tool for brainwashing. Is a temple injecting their religious doctrines directly into people's heads? Visit Preacher Sla in Wastelands to find the answer.

    Vá até: Preacher Sla

  5. Light for the Ol Mahum

    One of Preacher Sla's disciples is a missionary for the Ol Mahum. Meet Katari near the waterfall in the Neutral Zone.

    Vá até: Katari

  6. Protect the Pilgrim

    Some Ol Mahums have been reformed by the power of missionary work, but the Ol Mahum inspector is attacking them! Defend the Ol Mahum pilgrims!

    Monster to Hunt - Ol Mahum Inspector

  7. Ol Mahum Divided by 2

    You've killed the Ol Mahum inspector. Speak with Katari and the Ol Mahums again.

    Vá até: Katari

  8. Defeat the Betrayer!

    There's a traitor among the Ol Mahum pilgrims! Kill the betrayer!

    Monster to Hunt - Ol Mahum Betrayer

  9. Return to Katari

    You've killed the Ol Mahum betrayer. Return to Katari.

    Vá até: Katari

  10. Search for the Betrayer

    The Betrayers may be somewhere else. Return to Preacher Sla and inform him that there are traitors!

    Vá até: Preacher Sla

  11. Scattered Disciples

    The other Ol Mahums have split into three groups and are scattered throughout the land. First, meet with Kakan in the southeastern Orc Village.

    Vá até: Kakan

  12. Help the Ol Mahums!

    Use your magic to help the Ol Mahums defeat vicious Crimson Werewolves. Remember: don't attack the creatures directly unless you can kill them with one strike!

  13. Return to Kakan

    The Crimson Werewolves have been destroyed. Return to Kakan.

    Vá até: Kakan

  14. Visit the Dwarven Village

    A wise warrior knows when to retreat. Visit Nyakuri in the Dwarven Village.

    Vá até: Nyakuri

  15. Slay the Lizardman!

    You must defeat the Lizardman in melee combat, without the aid of magic!

    Monster to Hunt - Krudel Lizardman

  16. Return to Nyakuri

    You have defeated the Krudel Lizardman. Return to Nyakuri.

    Vá até: Nyakuri

  17. Travel to Talking Island

    The Ol Mahums should be safe from Lizardmen attacks for some time. Meet Ramus near the waterfall on Talking Island.

    Vá até: Ramus

  18. Preparing for a Memorial Service

    Talking Island is a very beautiful place. Bone fragments are needed for a memorial service that will be held here soon. Go to the Elven Ruins and bring a bone fragment from each type of undead monster there.

    Monsters to Hunt - Skeleton Archers, Misery Skeletons, Skeleton Marksmen, Skeleton Lords, Silent Horrors

    Vá até: Entrance of the Elven Ruins

  19. Return to Ramus

    You have collected the bone fragments needed for the memorial service. Return to Ramus.

    Vá até: Ramus

  20. Letter from a Disciple

    Ramus is satisfied that he can hold the memorial service safely and asks you to deliver a letter to his mentor. Return to Sla.

    Vá até: Preacher Sla

Mapa

Itens da quest

Quests: nível 35–43