Orc Raider
Orc Raider é uma classe de guerreiro da raça orc no Lineage 2 C4: Scions of Destiny, disponível depois da primeira troca de classe, no nível 20. Vem de Orc Fighter. Evolui para Destroyer. A classe aprende 21 skills próprias entre os níveis 20 e 36.
Lista de skills 21
Accuracy 1
Bandage 1
Battle Roar 1
Frenzy 1
Guts 1
Lionheart 1
Power Smash 15
Rage 1
Stun Attack 15
Vicious Stance 5
Wild Sweep 15
Boost HP 3
Create Common Item 4
Expertise D 1
Fast HP Recovery 2
Heavy Armor Mastery 13
Light Armor Mastery 13
Polearm Mastery 8
Sword Blunt Mastery 8
Two-handed Weapon Mastery 5
Vital Force 2
Skills de Orc Raider por nível
Nível 20 13 · SP 37.100
- Bandagenv. da skill 1 · ativa · SP 3.400
Heals one's own bleeding up to Effect 3.
- Power Smashnv. da skill 1–3 · ativa · SP 3.300
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
- Stun Attacknv. da skill 1–3 · ativa · SP 3.300
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. da skill 1 · do tipo toggle · SP 3.400
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. da skill 1–3 · ativa · SP 3.300
Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.
- Boost HPnv. da skill 1 · passiva · SP 3.400
Increases one's maximum HP.
- Create Common Itemnv. da skill 2 · passiva
Creates level 2 common items.
- Expertise Dnv. da skill 1 · passiva
You become familiar with D-grade equipment.
- Heavy Armor Masterynv. da skill 1–2 · passiva · SP 3.400
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. da skill 1–2 · passiva · SP 3.400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. da skill 1 · passiva · SP 3.400
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. da skill 1 · passiva · SP 3.400
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. da skill 1 · passiva · SP 3.400
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Nível 24 13 · SP 69.400
- Accuracynv. da skill 1 · do tipo toggle · SP 5.300
Increases one's Accuracy. Continuously consumes MP.
- Power Smashnv. da skill 4–6 · ativa · SP 5.400
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
- Ragenv. da skill 1 · ativa · SP 5.300
Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 1.
- Stun Attacknv. da skill 4–6 · ativa · SP 5.400
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. da skill 2 · do tipo toggle · SP 5.300
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. da skill 4–6 · ativa · SP 5.400
Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.
- Fast HP Recoverynv. da skill 1 · passiva · SP 5.300
Increases HP recovery speed.
- Heavy Armor Masterynv. da skill 3–4 · passiva · SP 5.400
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. da skill 3–4 · passiva · SP 5.400
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. da skill 2 · passiva · SP 5.300
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. da skill 2 · passiva · SP 5.300
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. da skill 2 · passiva · SP 5.300
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forcenv. da skill 1 · passiva · SP 5.300
Allows quick recovery while one is sitting.
Nível 28 12 · SP 120.000
- Battle Roarnv. da skill 1 · ativa · SP 11.000
Temporarily increases maximum HP and restores HP. Effect 1.
- Power Smashnv. da skill 7–9 · ativa · SP 10.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
- Stun Attacknv. da skill 7–9 · ativa · SP 10.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. da skill 3 · do tipo toggle · SP 11.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. da skill 7–9 · ativa · SP 10.800
Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.
- Boost HPnv. da skill 2 · passiva · SP 11.000
Increases one's maximum HP.
- Create Common Itemnv. da skill 3 · passiva
Creates level 3 common items.
- Heavy Armor Masterynv. da skill 5–7 · passiva · SP 10.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. da skill 5–7 · passiva · SP 10.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. da skill 3–4 · passiva · SP 11.000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. da skill 3–4 · passiva · SP 11.000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. da skill 3 · passiva · SP 11.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
Nível 32 12 · SP 202.200
- Frenzynv. da skill 1 · ativa · SP 17.000
Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 1.
- Power Smashnv. da skill 10–12 · ativa · SP 16.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
- Stun Attacknv. da skill 10–12 · ativa · SP 16.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. da skill 4 · do tipo toggle · SP 17.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. da skill 10–12 · ativa · SP 16.800
Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.
- Fast HP Recoverynv. da skill 2 · passiva · SP 17.000
Increases HP recovery speed.
- Heavy Armor Masterynv. da skill 8–10 · passiva · SP 16.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. da skill 8–10 · passiva · SP 16.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. da skill 5–6 · passiva · SP 16.600
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. da skill 5–6 · passiva · SP 16.600
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. da skill 4 · passiva · SP 17.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
- Vital Forcenv. da skill 2 · passiva · SP 17.000
Allows quick recovery while one is sitting.
Nível 36 13 · SP 266.000
- Gutsnv. da skill 1 · ativa · SP 17.000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
- Lionheartnv. da skill 1 · ativa · SP 17.000
Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1.
- Power Smashnv. da skill 13–15 · ativa · SP 25.800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
- Stun Attacknv. da skill 13–15 · ativa · SP 25.800
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…
- Vicious Stancenv. da skill 5 · do tipo toggle · SP 17.000
Increases one's critical attack power. MP will be consumed continuously.
- Wild Sweepnv. da skill 13–15 · ativa · SP 25.800
Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.
- Boost HPnv. da skill 3 · passiva · SP 17.000
Increases one's maximum HP.
- Create Common Itemnv. da skill 4 · passiva
Creates level 4 common items.
- Heavy Armor Masterynv. da skill 11–13 · passiva · SP 25.800
Increases P. Def. when wearing heavy armor.
- Light Armor Masterynv. da skill 11–13 · passiva · SP 25.800
Increases P. Def. and Evasion when wearing light armor.
- Polearm Masterynv. da skill 7–8 · passiva · SP 26.000
Increases P. Atk. when using a Polearm.
- Sword Blunt Masterynv. da skill 7–8 · passiva · SP 26.000
Increases P. Atk when using a sword or blunt weapon.
- Two-handed Weapon Masterynv. da skill 5 · passiva · SP 17.000
Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.
SP total para todas as skills: 694.700
Árvore de classe
1ª troca de classe — nível 20 → 2ª — nível 40 → 3ª — nível 76
Guerreiro Human Fighter
1ª troca de classe — nível 20 → 2ª — nível 40 → 3ª — nível 76
Guerreiro Elven Fighter
1ª troca de classe — nível 20 → 2ª — nível 40 → 3ª — nível 76
Guerreiro Dark Fighter
1ª troca de classe — nível 20 → 2ª — nível 40 → 3ª — nível 76
1ª troca de classe — nível 20 → 2ª — nível 40 → 3ª — nível 76
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