Orc Raider

Orc Raider é uma classe de guerreiro da raça orc no Lineage 2 C4: Scions of Destiny, disponível depois da primeira troca de classe, no nível 20. Vem de Orc Fighter. Evolui para Destroyer. A classe aprende 21 skills próprias entre os níveis 20 e 36.

Lista de skills 21

Skills de Orc Raider por nível

Nível 20 13 · SP 37.100

  • Bandagenv. da skill 1 · ativa · SP 3.400

    Heals one's own bleeding up to Effect 3.

  • Power Smashnv. da skill 1–3 · ativa · SP 3.300

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.

  • Stun Attacknv. da skill 1–3 · ativa · SP 3.300

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stancenv. da skill 1 · do tipo toggle · SP 3.400

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepnv. da skill 1–3 · ativa · SP 3.300

    Strike multiple enemies while equiping a pole-arm. Power 90. Over-hit possible.

  • Boost HPnv. da skill 1 · passiva · SP 3.400

    Increases one's maximum HP.

  • Create Common Itemnv. da skill 2 · passiva

    Creates level 2 common items.

  • Expertise Dnv. da skill 1 · passiva

    You become familiar with D-grade equipment.

  • Heavy Armor Masterynv. da skill 1–2 · passiva · SP 3.400

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masterynv. da skill 1–2 · passiva · SP 3.400

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masterynv. da skill 1 · passiva · SP 3.400

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masterynv. da skill 1 · passiva · SP 3.400

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masterynv. da skill 1 · passiva · SP 3.400

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Nível 24 13 · SP 69.400

  • Accuracynv. da skill 1 · do tipo toggle · SP 5.300

    Increases one's Accuracy. Continuously consumes MP.

  • Power Smashnv. da skill 4–6 · ativa · SP 5.400

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.

  • Ragenv. da skill 1 · ativa · SP 5.300

    Temporarily reduces Evasion and P. Def. and increases P. Atk significantly. Effect 1.

  • Stun Attacknv. da skill 4–6 · ativa · SP 5.400

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stancenv. da skill 2 · do tipo toggle · SP 5.300

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepnv. da skill 4–6 · ativa · SP 5.400

    Strike multiple enemies while equiping a pole-arm. Power 123. Over-hit possible.

  • Fast HP Recoverynv. da skill 1 · passiva · SP 5.300

    Increases HP recovery speed.

  • Heavy Armor Masterynv. da skill 3–4 · passiva · SP 5.400

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masterynv. da skill 3–4 · passiva · SP 5.400

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masterynv. da skill 2 · passiva · SP 5.300

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masterynv. da skill 2 · passiva · SP 5.300

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masterynv. da skill 2 · passiva · SP 5.300

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

  • Vital Forcenv. da skill 1 · passiva · SP 5.300

    Allows quick recovery while one is sitting.

Nível 28 12 · SP 120.000

  • Battle Roarnv. da skill 1 · ativa · SP 11.000

    Temporarily increases maximum HP and restores HP. Effect 1.

  • Power Smashnv. da skill 7–9 · ativa · SP 10.800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.

  • Stun Attacknv. da skill 7–9 · ativa · SP 10.800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stancenv. da skill 3 · do tipo toggle · SP 11.000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepnv. da skill 7–9 · ativa · SP 10.800

    Strike multiple enemies while equiping a pole-arm. Power 165. Over-hit possible.

  • Boost HPnv. da skill 2 · passiva · SP 11.000

    Increases one's maximum HP.

  • Create Common Itemnv. da skill 3 · passiva

    Creates level 3 common items.

  • Heavy Armor Masterynv. da skill 5–7 · passiva · SP 10.800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masterynv. da skill 5–7 · passiva · SP 10.800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masterynv. da skill 3–4 · passiva · SP 11.000

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masterynv. da skill 3–4 · passiva · SP 11.000

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masterynv. da skill 3 · passiva · SP 11.000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

Nível 32 12 · SP 202.200

  • Frenzynv. da skill 1 · ativa · SP 17.000

    Temporarily boosts P. Atk. substantially. Only works when HP drops to 30% or lower. Effect 1.

  • Power Smashnv. da skill 10–12 · ativa · SP 16.800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.

  • Stun Attacknv. da skill 10–12 · ativa · SP 16.800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stancenv. da skill 4 · do tipo toggle · SP 17.000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepnv. da skill 10–12 · ativa · SP 16.800

    Strike multiple enemies while equiping a pole-arm. Power 219. Over-hit possible.

  • Fast HP Recoverynv. da skill 2 · passiva · SP 17.000

    Increases HP recovery speed.

  • Heavy Armor Masterynv. da skill 8–10 · passiva · SP 16.800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masterynv. da skill 8–10 · passiva · SP 16.800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masterynv. da skill 5–6 · passiva · SP 16.600

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masterynv. da skill 5–6 · passiva · SP 16.600

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masterynv. da skill 4 · passiva · SP 17.000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

  • Vital Forcenv. da skill 2 · passiva · SP 17.000

    Allows quick recovery while one is sitting.

Nível 36 13 · SP 266.000

  • Gutsnv. da skill 1 · ativa · SP 17.000

    Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.

  • Lionheartnv. da skill 1 · ativa · SP 17.000

    Temporarily and significantly increases resistance to Paralysis, Hold, Sleep or Shock attack. Effect 1.

  • Power Smashnv. da skill 13–15 · ativa · SP 25.800

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.

  • Stun Attacknv. da skill 13–15 · ativa · SP 25.800

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. Usable when a blunt weapon is…

  • Vicious Stancenv. da skill 5 · do tipo toggle · SP 17.000

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweepnv. da skill 13–15 · ativa · SP 25.800

    Strike multiple enemies while equiping a pole-arm. Power 287. Over-hit possible.

  • Boost HPnv. da skill 3 · passiva · SP 17.000

    Increases one's maximum HP.

  • Create Common Itemnv. da skill 4 · passiva

    Creates level 4 common items.

  • Heavy Armor Masterynv. da skill 11–13 · passiva · SP 25.800

    Increases P. Def. when wearing heavy armor.

  • Light Armor Masterynv. da skill 11–13 · passiva · SP 25.800

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Masterynv. da skill 7–8 · passiva · SP 26.000

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Masterynv. da skill 7–8 · passiva · SP 26.000

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Masterynv. da skill 5 · passiva · SP 17.000

    Increases P. Atk. and Accuracy when one is using a two-handed type sword or a two-handed type blunt weapon.

SP total para todas as skills: 694.700

Árvore de classe

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