Crush of DoomCrush of Doom

Crush of Doom is an active skill in Lineage 2 High Five with 16 levels. It is learned by Destroyer.

Attacks the target with 4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

Crush of Doom levels

Lv.Learned atSP costHP costPowerRangeCast timeReuseEffect
160145,0002084,558401.62 s6.5 s4558 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
260145,0002124,750401.62 s6.5 s4750 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
362150,0002124,944401.62 s6.5 s4944 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
462150,0002175,142401.62 s6.5 s5142 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
564200,0002215,342401.62 s6.5 s5342 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
664200,0002255,545401.62 s6.5 s5545 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
766220,0002295,751401.62 s6.5 s5751 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
866220,0002335,958401.62 s6.5 s5958 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
968330,0002376,166401.62 s6.5 s6166 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1068330,0002406,376401.62 s6.5 s6376 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1170360,0002446,586401.62 s6.5 s6586 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1270360,0002486,797401.62 s6.5 s6797 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1372500,0002517,008401.62 s6.5 s7008 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1472500,0002557,218401.62 s6.5 s7218 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1574760,0002587,427401.62 s6.5 s7427 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
1674760,0002617,635401.62 s6.5 s7635 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

Who learns it

ClassKindLearned atSkill Lv.
Destroyer2nd class transfer6016

Enchant routes

After the third class transfer the skill can be enchanted up to +30 along 7 routes.

Power +30
Increases Power by 68.
Cost +30
Decreases HP consumption by 4.
Fire Attack +30
Increases Fire damage by 2.
Water Attack +30
Increases Water damage by 2.
Wind Attack +30
Increases Wind damage by 2.
Earth Attack +30
Increases Earth damage by 2.
Duel +30
Increases Power during PvP by 134.