Path of the Human Knight

Path of the Human Knight is a one-time, solo quest in Lineage 2 High Five for characters of level 18+. It starts with Sir Klaus Vasper in Gludin Village.

To become a Knight you must endure the "Trial of an Apprentice Human Knight".

Path of the Human Knight walkthrough

The first class transfer for a Human Fighter on the way to Human Knight, and later Paladin or Dark Avenger. Six officers and priests each offer an errand, and you need the Coin of Lords from any three of them. The three errands below stay around Gludin and Gludio and are the quickest set.

  1. Gludin Village. Find Sir Klaus Vasper next to the Warriors Guild and take the quest. You receive: Squire's Mark.

  2. Find Captain Bezique at the town gate. You receive: Gludio Guard's 2nd Badge.

  3. Windmill Hill (teleport from Gludin Village). Hunt Venomous Spider (lv. 18), Arachnid Tracker (lv. 19), Arachnid Predator (lv. 20) until you have: Venomous Spider's Leg ×20.

  4. Gludin Village. Return to Captain Bezique at the town gate. You receive: Coin of Lords.

  5. Find High Priestess Levian in the temple. You receive: Einhasad's 2nd Temple Badge.

  6. Hunt Langk Lizardman (lv. 15), Langk Lizardman Scout (lv. 16), Langk Lizardman Warrior (lv. 17) until you have: Lizardman's Totem ×20. Where: Windmill Hill, Forgotten Temple, Langk Lizardmen Dwellings.

  7. Return to High Priestess Levian in the temple. You receive: Coin of Lords.

  8. Town of Gludio. Find Captain Bathis at the town gate. You receive: Gludio Guard's 1st Badge.

  9. Evil Hunting Grounds. Hunt Bugbear Raider (lv. 17) until you have: Bugbear Necklace ×10.

  10. Town of Gludio. Return to Captain Bathis at the town gate. You receive: Coin of Lords.

  11. Gludin Village. Return to Sir Klaus Vasper next to the Warriors Guild to complete the quest. You receive: Sword of Ritual.

Tips

  • You may hold several badges at once, so take the tasks of Bezique and Levian together: spiders and lizardmen share Windmill Hill.
  • The other three coins come from Raymond in the Gludio temple (12 × Einhasad's Crucifix from Undead Priest), Gilbert on Talking Island (20 × Giant Spider's Husk from Giant Spider, Talon Spider and Blade Spider) and Biotin in the Talking Island temple (10 × Skull of Silent Horror). Any three coins are enough.
  • Sword of Ritual is the token for the class change: show it to the Grand Master of the warriors guild in Gludin at level 20.

Rewards

Quest journal

  1. Trial of an Apprentice Human Knight

    The quest to change one's class to Knight. Squires must travel to Gludin Village, the Town of Gludio, and Talking Island Village and run errands for captains and high priests. Gather three or more Coins of Lords.

Map

Quest items

Quests: level 14–22