To Lead and Be Led
To Lead and Be Led is a one-time, solo quest in Lineage 2 C5: Oath of Blood for characters of level 19–40. It starts with Pinter in Town of Gludio.
Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.
Walkthrough
Slay the Maille Lizardman
Blacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor.
Get 10 botttles of Maille Lizardman Blood.
Monsters to Hunt - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard
Go to: Maille Lizardmen Barracks
Go to Pinter
You have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter.
Go to: Blacksmith Pinter
Get Help from Sponsor
Blacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. The Sponsor must acquire the necessary crystals and take them to Pinter.
Go to: Blacksmith Pinter
Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. The Sponsor must acquire the necessary crystals and take them to Pinter.
Go to: Blacksmith Pinter
Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. The Sponsor must acquire the necessary crystals and take them to Pinter.
Go to: Blacksmith Pinter
Go to Pinter
The Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. The Blacksmith Pinter has a message. Go to Pinter.
Go to: Blacksmith Pinter
Defeat the King of the Araneid
Blacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardman Plain and collect his 8 legs. You must defeat the King of the Araneid while the Sponsor is watching.
Monster to Hunt – The King of the Araneid
Go to: Maille Lizardman Barracks
Go to Pinter
You've collected all the King of the Araneid's legs. Return to Blacksmith Pinter.
Go to: Blacksmith Pinter
Map






Quest items
Quests: level 15–23
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