Sting
Sting is an active skill in Lineage 2 C2: Age of Splendor with 49 levels. It is learned by Palus Knight, Assassin, Shillien Knight, Bladedancer, Abyss Walker and Phantom Ranger.
Wounds opponent in vital spot. Power 41. Intensity 3. Over-hit available.
Sting levels
| Lv. | Learned at | SP cost | MP cost | Power | Range | Cast time | Reuse | Effect |
|---|---|---|---|---|---|---|---|---|
| 1 | 24 | 1,900 | 23 | 41 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 41. Intensity 3. Over-hit available. |
| 2 | 24 | 1,900 | 24 | 44 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 44. Intensity 3. Over-hit available. |
| 3 | 24 | 1,900 | 25 | 48 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 48. Intensity 3. Over-hit available. |
| 4 | 28 | 3,300 | 27 | 55 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 55. Intensity 3. Over-hit available. |
| 5 | 28 | 3,300 | 29 | 59 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 59. Intensity 3. Over-hit available. |
| 6 | 28 | 3,300 | 30 | 64 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 64. Intensity 3. Over-hit available. |
| 7 | 32 | 6,000 | 31 | 73 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 73. Intensity 4. Over-hit available. |
| 8 | 32 | 6,000 | 31 | 79 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 79. Intensity 4. Over-hit available. |
| 9 | 32 | 6,000 | 33 | 84 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 84. Intensity 4. Over-hit available. |
| 10 | 36 | 9,400 | 35 | 96 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 96. Intensity 4. Over-hit available. |
| 11 | 36 | 9,400 | 36 | 102 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 102. Intensity 4. Over-hit available. |
| 12 | 36 | 9,400 | 37 | 109 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 109. Intensity 4. Over-hit available. |
| 13 | 40 | 11,000 | 40 | 123 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 123. Intensity 4. Over-hit available. |
| 14 | 40 | 11,000 | 41 | 131 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 131. Intensity 4. Over-hit available. |
| 15 | 40 | 11,000 | 43 | 139 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 139. Intensity 5. Over-hit available. |
| 16 | 43 | 12,000 | 43 | 148 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 148. Intensity 5. Over-hit available. |
| 17 | 43 | 12,000 | 44 | 157 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 157. Intensity 5. Over-hit available. |
| 18 | 43 | 12,000 | 45 | 166 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 166. Intensity 5. Over-hit available. |
| 19 | 46 | 15,000 | 47 | 175 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 175. Intensity 5. Over-hit available. |
| 20 | 46 | 15,000 | 48 | 185 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 185. Intensity 5. Over-hit available. |
| 21 | 46 | 15,000 | 49 | 196 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 196. Intensity 5. Over-hit available. |
| 22 | 49 | 24,000 | 51 | 206 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 206. Intensity 5. Over-hit available. |
| 23 | 49 | 24,000 | 52 | 217 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 217. Intensity 5. Over-hit available. |
| 24 | 49 | 24,000 | 54 | 229 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 229. Intensity 5. Over-hit available. |
| 25 | 52 | 38,000 | 55 | 241 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 241. Intensity 6. Over-hit available. |
| 26 | 52 | 38,000 | 55 | 253 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 253. Intensity 6. Over-hit available. |
| 27 | 52 | 38,000 | 56 | 266 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 266. Intensity 6. Over-hit available. |
| 28 | 55 | 62,000 | 58 | 279 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 279. Intensity 6. Over-hit available. |
| 29 | 55 | 62,000 | 59 | 292 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 292. Intensity 6. Over-hit available. |
| 30 | 55 | 62,000 | 61 | 306 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 306. Intensity 6. Over-hit available. |
| 31 | 58 | 85,000 | 62 | 320 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 320. Intensity 6. Over-hit available. |
| 32 | 58 | 85,000 | 63 | 334 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 334. Intensity 6. Over-hit available. |
| 33 | 58 | 85,000 | 65 | 349 | 40 | 1.08 s | 11 s | Wounds opponent in vital spot. Power 349. Intensity 6. Over-hit available. |
| 34 | 60 | 97,000 | 66 | 365 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 364. Effect 6. Over-hit is possible. |
| 35 | 60 | 97,000 | 68 | 382 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 379. Effect 7. Over-hit is possible. |
| 36 | 62 | 130,000 | 68 | 400 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 395. Effect 7. Over-hit is possible. |
| 37 | 62 | 130,000 | 69 | 419 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 410. Effect 7. Over-hit is possible. |
| 38 | 64 | 150,000 | 70 | 439 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 426. Effect 7. Over-hit is possible. |
| 39 | 64 | 150,000 | 72 | 460 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 443. Effect 7. Over-hit is possible. |
| 40 | 66 | 220,000 | 73 | 482 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 459. Effect 7. Over-hit is possible. |
| 41 | 66 | 220,000 | 74 | 505 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 475. Effect 7. Over-hit is possible. |
| 42 | 68 | 260,000 | 75 | 529 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 492. Effect 7. Over-hit is possible. |
| 43 | 68 | 260,000 | 77 | 554 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 509. Effect 7. Over-hit is possible. |
| 44 | 70 | 290,000 | 78 | 580 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 526. Effect 7. Over-hit is possible. |
| 45 | 70 | 290,000 | 79 | 607 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 542. Effect 8. Over-hit is possible. |
| 46 | 72 | 470,000 | 80 | 635 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 559. Effect 8. Over-hit is possible. |
| 47 | 72 | 470,000 | 81 | 664 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 576. Effect 8. Over-hit is possible. |
| 48 | 74 | 720,000 | 82 | 694 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 593. Effect 8. Over-hit is possible. |
| 49 | 74 | 720,000 | 83 | 725 | 40 | 1.08 s | 11 s | Inflicts a wound in a vital part of the body. Power 609. Effect 8. Over-hit is possible. |
Who learns it
| Class | Kind | Learned at | Skill Lv. |
|---|---|---|---|
| Palus Knight | 1st class transfer | 24 | 12 |
| Assassin | 1st class transfer | 24 | 12 |
| Shillien Knight | 2nd class transfer | 40 | 49 |
| Bladedancer | 2nd class transfer | 40 | 49 |
| Abyss Walker | 2nd class transfer | 40 | 49 |
| Phantom Ranger | 2nd class transfer | 40 | 49 |
Comments
No comments yet. Know something useful about this page? Share it.